Files
UnrealEvent/Aeon-740/SDK/CheckFrontEndRewardsAction_classes.hpp
2024-10-18 01:01:36 +01:00

76 lines
3.4 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: CheckFrontEndRewardsAction
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "FrontEndRewards_Definition_structs.hpp"
#include "FortniteGame_structs.hpp"
#include "FortniteGame_classes.hpp"
#include "FortniteUI_structs.hpp"
namespace SDK
{
// BlueprintGeneratedClass CheckFrontEndRewardsAction.CheckFrontEndRewardsAction_C
// 0x0078 (0x0408 - 0x0390)
class ACheckFrontEndRewardsAction_C final : public AFortScriptedAction
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0390(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
class USceneComponent* DefaultSceneRoot; // 0x0398(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
struct FFrontEndRewards_Definition RewardsDefinition; // 0x03A0(0x0060)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash)
bool ShowRewardsWidget; // 0x0400(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
public:
void ExecuteUbergraph_CheckFrontEndRewardsAction(int32 EntryPoint);
void Execute(const struct FFortScriptedActionParams& Params_0);
void UserConstructionScript();
void CompleteRewardsAction();
void PopulateMissionRewards();
void PopulateQuestRewards();
void PopulateNewQuests();
void GetCompletedQuests(TArray<class UFortQuestItem*>* Completed_Quests);
void PopulateUnseenQuests(EFortQuestType QuestType);
void OpenFrontEndRewards();
void PopulateRewards();
void PopulateCollectionBookRewards();
void HandleRewardsClaimed(class UFrontEndRewards_Widget_C* RewardsWidget);
void Clear();
void HandleRewardsClaimError(class UFrontEndRewards_Widget_C* RewardsWidget);
void PopulateMissionAlertRewards();
void Is_FrontEndRewards_Running(bool* bRunning);
bool CanShowFrontendRewards();
void HandleRewardsIgnored(class UFrontEndRewards_Widget_C* RewardsWidget);
void PopulateDifficultyIncreaseRewards();
void PopulateNewGiftBoxes();
void PopulateItemCacheRewards();
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"CheckFrontEndRewardsAction_C">();
}
static class ACheckFrontEndRewardsAction_C* GetDefaultObj()
{
return GetDefaultObjImpl<ACheckFrontEndRewardsAction_C>();
}
};
static_assert(alignof(ACheckFrontEndRewardsAction_C) == 0x000008, "Wrong alignment on ACheckFrontEndRewardsAction_C");
static_assert(sizeof(ACheckFrontEndRewardsAction_C) == 0x000408, "Wrong size on ACheckFrontEndRewardsAction_C");
static_assert(offsetof(ACheckFrontEndRewardsAction_C, UberGraphFrame) == 0x000390, "Member 'ACheckFrontEndRewardsAction_C::UberGraphFrame' has a wrong offset!");
static_assert(offsetof(ACheckFrontEndRewardsAction_C, DefaultSceneRoot) == 0x000398, "Member 'ACheckFrontEndRewardsAction_C::DefaultSceneRoot' has a wrong offset!");
static_assert(offsetof(ACheckFrontEndRewardsAction_C, RewardsDefinition) == 0x0003A0, "Member 'ACheckFrontEndRewardsAction_C::RewardsDefinition' has a wrong offset!");
static_assert(offsetof(ACheckFrontEndRewardsAction_C, ShowRewardsWidget) == 0x000400, "Member 'ACheckFrontEndRewardsAction_C::ShowRewardsWidget' has a wrong offset!");
}