Files
UnrealEvent/Aeon-740/SDK/ChatWidget_functions.cpp
2024-10-18 01:01:36 +01:00

441 lines
14 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ChatWidget
#include "Basic.hpp"
#include "ChatWidget_classes.hpp"
#include "ChatWidget_parameters.hpp"
namespace SDK
{
// Function ChatWidget.ChatWidget_C.OnEnteredChat__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool EnteredChat (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UChatWidget_C::OnEnteredChat__DelegateSignature(bool EnteredChat)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "OnEnteredChat__DelegateSignature");
Params::ChatWidget_C_OnEnteredChat__DelegateSignature Parms{};
Parms.EnteredChat = EnteredChat;
UObject::ProcessEvent(Func, &Parms);
}
// Function ChatWidget.ChatWidget_C.ExecuteUbergraph_ChatWidget
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UChatWidget_C::ExecuteUbergraph_ChatWidget(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "ExecuteUbergraph_ChatWidget");
Params::ChatWidget_C_ExecuteUbergraph_ChatWidget Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function ChatWidget.ChatWidget_C.HandleInputMethodChanged
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// bool bUsingGamepad (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UChatWidget_C::HandleInputMethodChanged(bool bUsingGamepad)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "HandleInputMethodChanged");
Params::ChatWidget_C_HandleInputMethodChanged Parms{};
Parms.bUsingGamepad = bUsingGamepad;
UObject::ProcessEvent(Func, &Parms);
}
// Function ChatWidget.ChatWidget_C.OnDeactivated
// (Event, Protected, BlueprintEvent)
void UChatWidget_C::OnDeactivated()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "OnDeactivated");
UObject::ProcessEvent(Func, nullptr);
}
// Function ChatWidget.ChatWidget_C.OnActivated
// (Event, Protected, BlueprintEvent)
void UChatWidget_C::OnActivated()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "OnActivated");
UObject::ProcessEvent(Func, nullptr);
}
// Function ChatWidget.ChatWidget_C.BndEvt__FortChat_K2Node_ComponentBoundEvent_66_OnChatEnteredDelegate__DelegateSignature
// (BlueprintEvent)
// Parameters:
// bool Param_bEnteringChat (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UChatWidget_C::BndEvt__FortChat_K2Node_ComponentBoundEvent_66_OnChatEnteredDelegate__DelegateSignature(bool Param_bEnteringChat)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "BndEvt__FortChat_K2Node_ComponentBoundEvent_66_OnChatEnteredDelegate__DelegateSignature");
Params::ChatWidget_C_BndEvt__FortChat_K2Node_ComponentBoundEvent_66_OnChatEnteredDelegate__DelegateSignature Parms{};
Parms.Param_bEnteringChat = Param_bEnteringChat;
UObject::ProcessEvent(Func, &Parms);
}
// Function ChatWidget.ChatWidget_C.BndEvt__FortChat_K2Node_ComponentBoundEvent_0_OnUserListChangedDelegate__DelegateSignature
// (BlueprintEvent)
// Parameters:
// bool bOpen (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UChatWidget_C::BndEvt__FortChat_K2Node_ComponentBoundEvent_0_OnUserListChangedDelegate__DelegateSignature(bool bOpen)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "BndEvt__FortChat_K2Node_ComponentBoundEvent_0_OnUserListChangedDelegate__DelegateSignature");
Params::ChatWidget_C_BndEvt__FortChat_K2Node_ComponentBoundEvent_0_OnUserListChangedDelegate__DelegateSignature Parms{};
Parms.bOpen = bOpen;
UObject::ProcessEvent(Func, &Parms);
}
// Function ChatWidget.ChatWidget_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UChatWidget_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function ChatWidget.ChatWidget_C.Destruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UChatWidget_C::Destruct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "Destruct");
UObject::ProcessEvent(Func, nullptr);
}
// Function ChatWidget.ChatWidget_C.Set Chat Visibility
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// ESlateVisibility New_Visibility (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UChatWidget_C::Set_Chat_Visibility(ESlateVisibility New_Visibility)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "Set Chat Visibility");
Params::ChatWidget_C_Set_Chat_Visibility Parms{};
Parms.New_Visibility = New_Visibility;
UObject::ProcessEvent(Func, &Parms);
}
// Function ChatWidget.ChatWidget_C.Set Chat Shortcut Visibility
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// ESlateVisibility New_Visibility (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UChatWidget_C::Set_Chat_Shortcut_Visibility(ESlateVisibility New_Visibility)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "Set Chat Shortcut Visibility");
Params::ChatWidget_C_Set_Chat_Shortcut_Visibility Parms{};
Parms.New_Visibility = New_Visibility;
UObject::ProcessEvent(Func, &Parms);
}
// Function ChatWidget.ChatWidget_C.UpdateChatUserListIcon
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool Open (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UChatWidget_C::UpdateChatUserListIcon(bool Open)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "UpdateChatUserListIcon");
Params::ChatWidget_C_UpdateChatUserListIcon Parms{};
Parms.Open = Open;
UObject::ProcessEvent(Func, &Parms);
}
// Function ChatWidget.ChatWidget_C.HandeChatEnteredEvent
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool Param_bEnteringChat (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UChatWidget_C::HandeChatEnteredEvent(bool Param_bEnteringChat)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "HandeChatEnteredEvent");
Params::ChatWidget_C_HandeChatEnteredEvent Parms{};
Parms.Param_bEnteringChat = Param_bEnteringChat;
UObject::ProcessEvent(Func, &Parms);
}
// Function ChatWidget.ChatWidget_C.HandleShowChatWindow
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// EFortUIFeature Feature (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// EFortUIFeatureState FeatureState (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// EFortUIFeatureStateReason FeatureStateReason (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UChatWidget_C::HandleShowChatWindow(EFortUIFeature Feature, EFortUIFeatureState FeatureState, EFortUIFeatureStateReason FeatureStateReason)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "HandleShowChatWindow");
Params::ChatWidget_C_HandleShowChatWindow Parms{};
Parms.Feature = Feature;
Parms.FeatureState = FeatureState;
Parms.FeatureStateReason = FeatureStateReason;
UObject::ProcessEvent(Func, &Parms);
}
// Function ChatWidget.ChatWidget_C.HandleCursorModeChanged
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool bEnabled (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// class FName ActionName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UUserWidget* Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UChatWidget_C::HandleCursorModeChanged(bool bEnabled, class FName ActionName, class UUserWidget* Widget)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "HandleCursorModeChanged");
Params::ChatWidget_C_HandleCursorModeChanged Parms{};
Parms.bEnabled = bEnabled;
Parms.ActionName = ActionName;
Parms.Widget = Widget;
UObject::ProcessEvent(Func, &Parms);
}
// Function ChatWidget.ChatWidget_C.BindDelegates
// (Public, BlueprintCallable, BlueprintEvent)
void UChatWidget_C::BindDelegates()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "BindDelegates");
UObject::ProcessEvent(Func, nullptr);
}
// Function ChatWidget.ChatWidget_C.InitializeChat
// (Public, BlueprintCallable, BlueprintEvent)
void UChatWidget_C::InitializeChat()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "InitializeChat");
UObject::ProcessEvent(Func, nullptr);
}
// Function ChatWidget.ChatWidget_C.HandleExitPressed
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool Handled (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UChatWidget_C::HandleExitPressed(bool* Handled)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "HandleExitPressed");
Params::ChatWidget_C_HandleExitPressed Parms{};
UObject::ProcessEvent(Func, &Parms);
if (Handled != nullptr)
*Handled = Parms.Handled;
}
// Function ChatWidget.ChatWidget_C.HandleLeftTabPressed
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool Handled (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UChatWidget_C::HandleLeftTabPressed(bool* Handled)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "HandleLeftTabPressed");
Params::ChatWidget_C_HandleLeftTabPressed Parms{};
UObject::ProcessEvent(Func, &Parms);
if (Handled != nullptr)
*Handled = Parms.Handled;
}
// Function ChatWidget.ChatWidget_C.HandleRightTabPressed
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool Handled (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UChatWidget_C::HandleRightTabPressed(bool* Handled)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "HandleRightTabPressed");
Params::ChatWidget_C_HandleRightTabPressed Parms{};
UObject::ProcessEvent(Func, &Parms);
if (Handled != nullptr)
*Handled = Parms.Handled;
}
// Function ChatWidget.ChatWidget_C.HandleControllerSendMessagePressed
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool Handled (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UChatWidget_C::HandleControllerSendMessagePressed(bool* Handled)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "HandleControllerSendMessagePressed");
Params::ChatWidget_C_HandleControllerSendMessagePressed Parms{};
UObject::ProcessEvent(Func, &Parms);
if (Handled != nullptr)
*Handled = Parms.Handled;
}
// Function ChatWidget.ChatWidget_C.HandlePreShowConfirmationDialog
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFortUIManagerWidget_NUI* Source (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FFortDialogDescription_NUI DialogDescription (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
void UChatWidget_C::HandlePreShowConfirmationDialog(class UFortUIManagerWidget_NUI* Source, struct FFortDialogDescription_NUI& DialogDescription)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatWidget_C", "HandlePreShowConfirmationDialog");
Params::ChatWidget_C_HandlePreShowConfirmationDialog Parms{};
Parms.Source = Source;
Parms.DialogDescription = std::move(DialogDescription);
UObject::ProcessEvent(Func, &Parms);
DialogDescription = std::move(Parms.DialogDescription);
}
}