mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
441 lines
14 KiB
C++
441 lines
14 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: ChatWidget
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#include "Basic.hpp"
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#include "ChatWidget_classes.hpp"
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#include "ChatWidget_parameters.hpp"
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namespace SDK
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{
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// Function ChatWidget.ChatWidget_C.OnEnteredChat__DelegateSignature
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// (Public, Delegate, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool EnteredChat (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UChatWidget_C::OnEnteredChat__DelegateSignature(bool EnteredChat)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "OnEnteredChat__DelegateSignature");
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Params::ChatWidget_C_OnEnteredChat__DelegateSignature Parms{};
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Parms.EnteredChat = EnteredChat;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function ChatWidget.ChatWidget_C.ExecuteUbergraph_ChatWidget
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// (Final, UbergraphFunction)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UChatWidget_C::ExecuteUbergraph_ChatWidget(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "ExecuteUbergraph_ChatWidget");
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Params::ChatWidget_C_ExecuteUbergraph_ChatWidget Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function ChatWidget.ChatWidget_C.HandleInputMethodChanged
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool bUsingGamepad (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UChatWidget_C::HandleInputMethodChanged(bool bUsingGamepad)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "HandleInputMethodChanged");
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Params::ChatWidget_C_HandleInputMethodChanged Parms{};
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Parms.bUsingGamepad = bUsingGamepad;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function ChatWidget.ChatWidget_C.OnDeactivated
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// (Event, Protected, BlueprintEvent)
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void UChatWidget_C::OnDeactivated()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "OnDeactivated");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function ChatWidget.ChatWidget_C.OnActivated
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// (Event, Protected, BlueprintEvent)
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void UChatWidget_C::OnActivated()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "OnActivated");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function ChatWidget.ChatWidget_C.BndEvt__FortChat_K2Node_ComponentBoundEvent_66_OnChatEnteredDelegate__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// bool Param_bEnteringChat (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UChatWidget_C::BndEvt__FortChat_K2Node_ComponentBoundEvent_66_OnChatEnteredDelegate__DelegateSignature(bool Param_bEnteringChat)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "BndEvt__FortChat_K2Node_ComponentBoundEvent_66_OnChatEnteredDelegate__DelegateSignature");
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Params::ChatWidget_C_BndEvt__FortChat_K2Node_ComponentBoundEvent_66_OnChatEnteredDelegate__DelegateSignature Parms{};
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Parms.Param_bEnteringChat = Param_bEnteringChat;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function ChatWidget.ChatWidget_C.BndEvt__FortChat_K2Node_ComponentBoundEvent_0_OnUserListChangedDelegate__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// bool bOpen (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UChatWidget_C::BndEvt__FortChat_K2Node_ComponentBoundEvent_0_OnUserListChangedDelegate__DelegateSignature(bool bOpen)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "BndEvt__FortChat_K2Node_ComponentBoundEvent_0_OnUserListChangedDelegate__DelegateSignature");
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Params::ChatWidget_C_BndEvt__FortChat_K2Node_ComponentBoundEvent_0_OnUserListChangedDelegate__DelegateSignature Parms{};
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Parms.bOpen = bOpen;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function ChatWidget.ChatWidget_C.Construct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void UChatWidget_C::Construct()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "Construct");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function ChatWidget.ChatWidget_C.Destruct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void UChatWidget_C::Destruct()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "Destruct");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function ChatWidget.ChatWidget_C.Set Chat Visibility
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// ESlateVisibility New_Visibility (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UChatWidget_C::Set_Chat_Visibility(ESlateVisibility New_Visibility)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "Set Chat Visibility");
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Params::ChatWidget_C_Set_Chat_Visibility Parms{};
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Parms.New_Visibility = New_Visibility;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function ChatWidget.ChatWidget_C.Set Chat Shortcut Visibility
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// ESlateVisibility New_Visibility (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UChatWidget_C::Set_Chat_Shortcut_Visibility(ESlateVisibility New_Visibility)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "Set Chat Shortcut Visibility");
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Params::ChatWidget_C_Set_Chat_Shortcut_Visibility Parms{};
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Parms.New_Visibility = New_Visibility;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function ChatWidget.ChatWidget_C.UpdateChatUserListIcon
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool Open (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UChatWidget_C::UpdateChatUserListIcon(bool Open)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "UpdateChatUserListIcon");
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Params::ChatWidget_C_UpdateChatUserListIcon Parms{};
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Parms.Open = Open;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function ChatWidget.ChatWidget_C.HandeChatEnteredEvent
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool Param_bEnteringChat (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UChatWidget_C::HandeChatEnteredEvent(bool Param_bEnteringChat)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "HandeChatEnteredEvent");
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Params::ChatWidget_C_HandeChatEnteredEvent Parms{};
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Parms.Param_bEnteringChat = Param_bEnteringChat;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function ChatWidget.ChatWidget_C.HandleShowChatWindow
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// EFortUIFeature Feature (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// EFortUIFeatureState FeatureState (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// EFortUIFeatureStateReason FeatureStateReason (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UChatWidget_C::HandleShowChatWindow(EFortUIFeature Feature, EFortUIFeatureState FeatureState, EFortUIFeatureStateReason FeatureStateReason)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "HandleShowChatWindow");
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Params::ChatWidget_C_HandleShowChatWindow Parms{};
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Parms.Feature = Feature;
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Parms.FeatureState = FeatureState;
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Parms.FeatureStateReason = FeatureStateReason;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function ChatWidget.ChatWidget_C.HandleCursorModeChanged
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool bEnabled (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// class FName ActionName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class UUserWidget* Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UChatWidget_C::HandleCursorModeChanged(bool bEnabled, class FName ActionName, class UUserWidget* Widget)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "HandleCursorModeChanged");
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Params::ChatWidget_C_HandleCursorModeChanged Parms{};
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Parms.bEnabled = bEnabled;
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Parms.ActionName = ActionName;
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Parms.Widget = Widget;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function ChatWidget.ChatWidget_C.BindDelegates
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// (Public, BlueprintCallable, BlueprintEvent)
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void UChatWidget_C::BindDelegates()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "BindDelegates");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function ChatWidget.ChatWidget_C.InitializeChat
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// (Public, BlueprintCallable, BlueprintEvent)
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void UChatWidget_C::InitializeChat()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "InitializeChat");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function ChatWidget.ChatWidget_C.HandleExitPressed
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool Handled (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UChatWidget_C::HandleExitPressed(bool* Handled)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "HandleExitPressed");
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Params::ChatWidget_C_HandleExitPressed Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (Handled != nullptr)
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*Handled = Parms.Handled;
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}
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// Function ChatWidget.ChatWidget_C.HandleLeftTabPressed
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool Handled (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UChatWidget_C::HandleLeftTabPressed(bool* Handled)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "HandleLeftTabPressed");
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Params::ChatWidget_C_HandleLeftTabPressed Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (Handled != nullptr)
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*Handled = Parms.Handled;
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}
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// Function ChatWidget.ChatWidget_C.HandleRightTabPressed
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool Handled (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UChatWidget_C::HandleRightTabPressed(bool* Handled)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "HandleRightTabPressed");
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Params::ChatWidget_C_HandleRightTabPressed Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (Handled != nullptr)
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*Handled = Parms.Handled;
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}
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// Function ChatWidget.ChatWidget_C.HandleControllerSendMessagePressed
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool Handled (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UChatWidget_C::HandleControllerSendMessagePressed(bool* Handled)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "HandleControllerSendMessagePressed");
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Params::ChatWidget_C_HandleControllerSendMessagePressed Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (Handled != nullptr)
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*Handled = Parms.Handled;
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}
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// Function ChatWidget.ChatWidget_C.HandlePreShowConfirmationDialog
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UFortUIManagerWidget_NUI* Source (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// struct FFortDialogDescription_NUI DialogDescription (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
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void UChatWidget_C::HandlePreShowConfirmationDialog(class UFortUIManagerWidget_NUI* Source, struct FFortDialogDescription_NUI& DialogDescription)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChatWidget_C", "HandlePreShowConfirmationDialog");
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Params::ChatWidget_C_HandlePreShowConfirmationDialog Parms{};
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Parms.Source = Source;
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Parms.DialogDescription = std::move(DialogDescription);
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UObject::ProcessEvent(Func, &Parms);
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DialogDescription = std::move(Parms.DialogDescription);
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}
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}
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