Files
UnrealEvent/Aeon-740/SDK/ChatMessageEntry_functions.cpp
2024-10-18 01:01:36 +01:00

109 lines
3.1 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ChatMessageEntry
#include "Basic.hpp"
#include "ChatMessageEntry_classes.hpp"
#include "ChatMessageEntry_parameters.hpp"
namespace SDK
{
// Function ChatMessageEntry.ChatMessageEntry_C.ExecuteUbergraph_ChatMessageEntry
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UChatMessageEntry_C::ExecuteUbergraph_ChatMessageEntry(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatMessageEntry_C", "ExecuteUbergraph_ChatMessageEntry");
Params::ChatMessageEntry_C_ExecuteUbergraph_ChatMessageEntry Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function ChatMessageEntry.ChatMessageEntry_C.OnFocusedChanged
// (Event, Protected, BlueprintEvent)
// Parameters:
// bool bIsFocused (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UChatMessageEntry_C::OnFocusedChanged(bool bIsFocused)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatMessageEntry_C", "OnFocusedChanged");
Params::ChatMessageEntry_C_OnFocusedChanged Parms{};
Parms.bIsFocused = bIsFocused;
UObject::ProcessEvent(Func, &Parms);
}
// Function ChatMessageEntry.ChatMessageEntry_C.BndEvt__Button_FocusTarget_K2Node_ComponentBoundEvent_35_OnButtonClickedEvent__DelegateSignature
// (BlueprintEvent)
void UChatMessageEntry_C::BndEvt__Button_FocusTarget_K2Node_ComponentBoundEvent_35_OnButtonClickedEvent__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatMessageEntry_C", "BndEvt__Button_FocusTarget_K2Node_ComponentBoundEvent_35_OnButtonClickedEvent__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function ChatMessageEntry.ChatMessageEntry_C.OnEntryUpdated_1
// (BlueprintCallable, BlueprintEvent)
void UChatMessageEntry_C::OnEntryUpdated_1()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatMessageEntry_C", "OnEntryUpdated_1");
UObject::ProcessEvent(Func, nullptr);
}
// Function ChatMessageEntry.ChatMessageEntry_C.HandleSelectionStatusChanged
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool bIsSelected (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UChatMessageEntry_C::HandleSelectionStatusChanged(bool bIsSelected)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ChatMessageEntry_C", "HandleSelectionStatusChanged");
Params::ChatMessageEntry_C_HandleSelectionStatusChanged Parms{};
Parms.bIsSelected = bIsSelected;
UObject::ProcessEvent(Func, &Parms);
}
}