mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
60 lines
2.8 KiB
C++
60 lines
2.8 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: ChangeSubgameButton
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#include "Basic.hpp"
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#include "Engine_structs.hpp"
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#include "CommonUI_classes.hpp"
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#include "FortniteGame_structs.hpp"
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namespace SDK
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{
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// WidgetBlueprintGeneratedClass ChangeSubgameButton.ChangeSubgameButton_C
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// 0x0028 (0x0260 - 0x0238)
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class UChangeSubgameButton_C final : public UCommonUserWidget
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x0238(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
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class UIconTextButton_C* ChangeSubgame; // 0x0240(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class USizeBox* SizeBoxContainer; // 0x0248(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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UMulticastDelegateProperty_ OnClicked; // 0x0250(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
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public:
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void OnClicked__DelegateSignature();
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void ExecuteUbergraph_ChangeSubgameButton(int32 EntryPoint);
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void OnMouseEnter(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent);
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void Destruct();
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void BndEvt__Leave_K2Node_ComponentBoundEvent_90_CommonButtonClicked__DelegateSignature(class UCommonButton* Button);
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void Construct();
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void DialogResult_3A1F478D47C301F9F1E029927174E059(EFortDialogResult Result, class FName ResultName);
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void Change_Main_Menu_Music_State(bool Set_Lobby_Music_State);
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public:
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static class UClass* StaticClass()
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{
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return StaticBPGeneratedClassImpl<"ChangeSubgameButton_C">();
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}
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static class UChangeSubgameButton_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<UChangeSubgameButton_C>();
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}
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};
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static_assert(alignof(UChangeSubgameButton_C) == 0x000008, "Wrong alignment on UChangeSubgameButton_C");
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static_assert(sizeof(UChangeSubgameButton_C) == 0x000260, "Wrong size on UChangeSubgameButton_C");
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static_assert(offsetof(UChangeSubgameButton_C, UberGraphFrame) == 0x000238, "Member 'UChangeSubgameButton_C::UberGraphFrame' has a wrong offset!");
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static_assert(offsetof(UChangeSubgameButton_C, ChangeSubgame) == 0x000240, "Member 'UChangeSubgameButton_C::ChangeSubgame' has a wrong offset!");
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static_assert(offsetof(UChangeSubgameButton_C, SizeBoxContainer) == 0x000248, "Member 'UChangeSubgameButton_C::SizeBoxContainer' has a wrong offset!");
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static_assert(offsetof(UChangeSubgameButton_C, OnClicked) == 0x000250, "Member 'UChangeSubgameButton_C::OnClicked' has a wrong offset!");
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}
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