mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
121 lines
4.1 KiB
C++
121 lines
4.1 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: ChallengeProgressWidget
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#include "Basic.hpp"
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#include "ChallengeProgressWidget_classes.hpp"
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#include "ChallengeProgressWidget_parameters.hpp"
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namespace SDK
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{
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// Function ChallengeProgressWidget.ChallengeProgressWidget_C.ExecuteUbergraph_ChallengeProgressWidget
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// (Final, UbergraphFunction)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UChallengeProgressWidget_C::ExecuteUbergraph_ChallengeProgressWidget(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChallengeProgressWidget_C", "ExecuteUbergraph_ChallengeProgressWidget");
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Params::ChallengeProgressWidget_C_ExecuteUbergraph_ChallengeProgressWidget Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function ChallengeProgressWidget.ChallengeProgressWidget_C.PreConstruct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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// Parameters:
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// bool IsDesignTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UChallengeProgressWidget_C::PreConstruct(bool IsDesignTime)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChallengeProgressWidget_C", "PreConstruct");
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Params::ChallengeProgressWidget_C_PreConstruct Parms{};
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Parms.IsDesignTime = IsDesignTime;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function ChallengeProgressWidget.ChallengeProgressWidget_C.Construct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void UChallengeProgressWidget_C::Construct()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChallengeProgressWidget_C", "Construct");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function ChallengeProgressWidget.ChallengeProgressWidget_C.Update
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// int32 Achieved (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// int32 Required (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float PercentComplete (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// float ThresholdPercent (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UChallengeProgressWidget_C::Update(int32 Achieved, int32 Required, float PercentComplete, float ThresholdPercent)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChallengeProgressWidget_C", "Update");
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Params::ChallengeProgressWidget_C_Update Parms{};
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Parms.Achieved = Achieved;
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Parms.Required = Required;
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Parms.PercentComplete = PercentComplete;
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Parms.ThresholdPercent = ThresholdPercent;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function ChallengeProgressWidget.ChallengeProgressWidget_C.SegmentHack
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// int32 NumSegments (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UChallengeProgressWidget_C::SegmentHack(int32 NumSegments)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ChallengeProgressWidget_C", "SegmentHack");
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Params::ChallengeProgressWidget_C_SegmentHack Parms{};
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Parms.NumSegments = NumSegments;
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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