Files
UnrealEvent/Aeon-740/SDK/ChallengeBundleCategoryHeaderStyleEntry_structs.hpp
2024-10-18 01:01:36 +01:00

32 lines
1.1 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ChallengeBundleCategoryHeaderStyleEntry
#include "Basic.hpp"
#include "FortniteGame_structs.hpp"
namespace SDK
{
// UserDefinedStruct ChallengeBundleCategoryHeaderStyleEntry.ChallengeBundleCategoryHeaderStyleEntry
// 0x0050 (0x0050 - 0x0000)
struct FChallengeBundleCategoryHeaderStyleEntry final
{
public:
TMap<EChallengeBundleVisualStyle, class UChallengeBundleCategoryHeaderStyle_C*> StyleMap_7_493DB9064402AA03FC486FB476E0CD94; // 0x0000(0x0050)(Edit, BlueprintVisible, ZeroConstructor)
};
static_assert(alignof(FChallengeBundleCategoryHeaderStyleEntry) == 0x000008, "Wrong alignment on FChallengeBundleCategoryHeaderStyleEntry");
static_assert(sizeof(FChallengeBundleCategoryHeaderStyleEntry) == 0x000050, "Wrong size on FChallengeBundleCategoryHeaderStyleEntry");
static_assert(offsetof(FChallengeBundleCategoryHeaderStyleEntry, StyleMap_7_493DB9064402AA03FC486FB476E0CD94) == 0x000000, "Member 'FChallengeBundleCategoryHeaderStyleEntry::StyleMap_7_493DB9064402AA03FC486FB476E0CD94' has a wrong offset!");
}