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https://github.com/ApfelTeeSaft/UnrealEvent.git
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41 lines
819 B
C++
41 lines
819 B
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: CMSImage
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#include "Basic.hpp"
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#include "CMSImage_classes.hpp"
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#include "CMSImage_parameters.hpp"
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namespace SDK
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{
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// Function CMSImage.CMSImage_C.SetMediaURL
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class FString MediaUrl (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
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void UCMSImage_C::SetMediaURL(const class FString& MediaUrl)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("CMSImage_C", "SetMediaURL");
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Params::CMSImage_C_SetMediaURL Parms{};
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Parms.MediaUrl = std::move(MediaUrl);
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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