Files
UnrealEvent/Aeon-740/SDK/CBGA_Blade_Athena_classes.hpp
2024-10-18 01:01:36 +01:00

69 lines
4.1 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: CBGA_Blade_Athena
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "FortniteGame_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass CBGA_Blade_Athena.CBGA_Blade_Athena_C
// 0x0040 (0x0808 - 0x07C8)
class ACBGA_Blade_Athena_C final : public ABuildingGameplayActorBlade
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x07C8(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
class UBoxComponent* Box; // 0x07D0(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UParticleSystemComponent* P_IBlade_Pull_SwordOnly; // 0x07D8(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class USkeletalMeshComponent* Sword; // 0x07E0(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UAudioComponent* AmbientLooping; // 0x07E8(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UCapsuleComponent* Capsule; // 0x07F0(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UParticleSystem* PickupBeam; // 0x07F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UParticleSystemComponent* BeamFX; // 0x0800(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
public:
void ExecuteUbergraph_CBGA_Blade_Athena(int32 EntryPoint);
void OnPullAborted();
void OnPullStart();
void ReceiveEndPlay(EEndPlayReason EndPlayReason);
void ReceiveBeginPlay();
void UserConstructionScript();
void SetDrawDistance();
bool BlueprintCanInteract(const class AFortPawn* Param_InteractingPawn) const;
class FText BlueprintGetInteractionString(const class AFortPawn* Param_InteractingPawn) const;
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"CBGA_Blade_Athena_C">();
}
static class ACBGA_Blade_Athena_C* GetDefaultObj()
{
return GetDefaultObjImpl<ACBGA_Blade_Athena_C>();
}
};
static_assert(alignof(ACBGA_Blade_Athena_C) == 0x000008, "Wrong alignment on ACBGA_Blade_Athena_C");
static_assert(sizeof(ACBGA_Blade_Athena_C) == 0x000808, "Wrong size on ACBGA_Blade_Athena_C");
static_assert(offsetof(ACBGA_Blade_Athena_C, UberGraphFrame) == 0x0007C8, "Member 'ACBGA_Blade_Athena_C::UberGraphFrame' has a wrong offset!");
static_assert(offsetof(ACBGA_Blade_Athena_C, Box) == 0x0007D0, "Member 'ACBGA_Blade_Athena_C::Box' has a wrong offset!");
static_assert(offsetof(ACBGA_Blade_Athena_C, P_IBlade_Pull_SwordOnly) == 0x0007D8, "Member 'ACBGA_Blade_Athena_C::P_IBlade_Pull_SwordOnly' has a wrong offset!");
static_assert(offsetof(ACBGA_Blade_Athena_C, Sword) == 0x0007E0, "Member 'ACBGA_Blade_Athena_C::Sword' has a wrong offset!");
static_assert(offsetof(ACBGA_Blade_Athena_C, AmbientLooping) == 0x0007E8, "Member 'ACBGA_Blade_Athena_C::AmbientLooping' has a wrong offset!");
static_assert(offsetof(ACBGA_Blade_Athena_C, Capsule) == 0x0007F0, "Member 'ACBGA_Blade_Athena_C::Capsule' has a wrong offset!");
static_assert(offsetof(ACBGA_Blade_Athena_C, PickupBeam) == 0x0007F8, "Member 'ACBGA_Blade_Athena_C::PickupBeam' has a wrong offset!");
static_assert(offsetof(ACBGA_Blade_Athena_C, BeamFX) == 0x000800, "Member 'ACBGA_Blade_Athena_C::BeamFX' has a wrong offset!");
}