Files
UnrealEvent/Aeon-740/SDK/BuildWatermark_functions.cpp
2024-10-18 01:01:36 +01:00

155 lines
4.5 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: BuildWatermark
#include "Basic.hpp"
#include "BuildWatermark_classes.hpp"
#include "BuildWatermark_parameters.hpp"
namespace SDK
{
// Function BuildWatermark.BuildWatermark_C.ExecuteUbergraph_BuildWatermark
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBuildWatermark_C::ExecuteUbergraph_BuildWatermark(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BuildWatermark_C", "ExecuteUbergraph_BuildWatermark");
Params::BuildWatermark_C_ExecuteUbergraph_BuildWatermark Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function BuildWatermark.BuildWatermark_C.HandlePlayerStateChanged
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FFortTeamMemberInfo PlayerInfo (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, HasGetValueTypeHash)
void UBuildWatermark_C::HandlePlayerStateChanged(const struct FFortTeamMemberInfo& PlayerInfo)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BuildWatermark_C", "HandlePlayerStateChanged");
Params::BuildWatermark_C_HandlePlayerStateChanged Parms{};
Parms.PlayerInfo = std::move(PlayerInfo);
UObject::ProcessEvent(Func, &Parms);
}
// Function BuildWatermark.BuildWatermark_C.Destruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UBuildWatermark_C::Destruct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BuildWatermark_C", "Destruct");
UObject::ProcessEvent(Func, nullptr);
}
// Function BuildWatermark.BuildWatermark_C.HandlePartyJoined
// (BlueprintCallable, BlueprintEvent)
void UBuildWatermark_C::HandlePartyJoined()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BuildWatermark_C", "HandlePartyJoined");
UObject::ProcessEvent(Func, nullptr);
}
// Function BuildWatermark.BuildWatermark_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UBuildWatermark_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BuildWatermark_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function BuildWatermark.BuildWatermark_C.Update Watermark
// (Public, BlueprintCallable, BlueprintEvent)
void UBuildWatermark_C::Update_Watermark()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BuildWatermark_C", "Update Watermark");
UObject::ProcessEvent(Func, nullptr);
}
// Function BuildWatermark.BuildWatermark_C.SetTextCollapseIfDefault
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UTextBlock* Text_Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FString InputText (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
// class FString DefaultText (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
void UBuildWatermark_C::SetTextCollapseIfDefault(class UTextBlock* Text_Widget, const class FString& InputText, const class FString& DefaultText)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BuildWatermark_C", "SetTextCollapseIfDefault");
Params::BuildWatermark_C_SetTextCollapseIfDefault Parms{};
Parms.Text_Widget = Text_Widget;
Parms.InputText = std::move(InputText);
Parms.DefaultText = std::move(DefaultText);
UObject::ProcessEvent(Func, &Parms);
}
// Function BuildWatermark.BuildWatermark_C.UpdateCalenderOffset
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UBuildWatermark_C::UpdateCalenderOffset()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BuildWatermark_C", "UpdateCalenderOffset");
UObject::ProcessEvent(Func, nullptr);
}
}