mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
38 lines
851 B
C++
38 lines
851 B
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: BorderMinusFloatingShadow
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#include "Basic.hpp"
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#include "CommonUI_classes.hpp"
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namespace SDK
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{
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// BlueprintGeneratedClass Border-FloatingShadow.Border-FloatingShadow_C
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// 0x0000 (0x00B0 - 0x00B0)
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class UBorderMinusFloatingShadow_C final : public UCommonBorderStyle
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{
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public:
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static class UClass* StaticClass()
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{
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return StaticBPGeneratedClassImpl<"Border-FloatingShadow_C">();
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}
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static class UBorderMinusFloatingShadow_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<UBorderMinusFloatingShadow_C>();
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}
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};
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static_assert(alignof(UBorderMinusFloatingShadow_C) == 0x000008, "Wrong alignment on UBorderMinusFloatingShadow_C");
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static_assert(sizeof(UBorderMinusFloatingShadow_C) == 0x0000B0, "Wrong size on UBorderMinusFloatingShadow_C");
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}
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