Files
UnrealEvent/Aeon-740/SDK/BorderMinusFloatingShadow_classes.hpp
2024-10-18 01:01:36 +01:00

38 lines
851 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: BorderMinusFloatingShadow
#include "Basic.hpp"
#include "CommonUI_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass Border-FloatingShadow.Border-FloatingShadow_C
// 0x0000 (0x00B0 - 0x00B0)
class UBorderMinusFloatingShadow_C final : public UCommonBorderStyle
{
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"Border-FloatingShadow_C">();
}
static class UBorderMinusFloatingShadow_C* GetDefaultObj()
{
return GetDefaultObjImpl<UBorderMinusFloatingShadow_C>();
}
};
static_assert(alignof(UBorderMinusFloatingShadow_C) == 0x000008, "Wrong alignment on UBorderMinusFloatingShadow_C");
static_assert(sizeof(UBorderMinusFloatingShadow_C) == 0x0000B0, "Wrong size on UBorderMinusFloatingShadow_C");
}