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https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: BasicNotification
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#include "Basic.hpp"
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#include "SlateCore_structs.hpp"
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#include "FortniteGame_classes.hpp"
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namespace SDK
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{
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// BlueprintGeneratedClass BasicNotification.BasicNotification_C
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// 0x0088 (0x0128 - 0x00A0)
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class UBasicNotification_C final : public UFortUINotification
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{
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public:
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struct FSlateBrush Image; // 0x00A0(0x0088)(Edit, BlueprintVisible, ExposeOnSpawn)
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public:
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class UTexture2D* GetImageOverride();
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public:
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static class UClass* StaticClass()
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{
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return StaticBPGeneratedClassImpl<"BasicNotification_C">();
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}
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static class UBasicNotification_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<UBasicNotification_C>();
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}
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};
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static_assert(alignof(UBasicNotification_C) == 0x000008, "Wrong alignment on UBasicNotification_C");
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static_assert(sizeof(UBasicNotification_C) == 0x000128, "Wrong size on UBasicNotification_C");
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static_assert(offsetof(UBasicNotification_C, Image) == 0x0000A0, "Member 'UBasicNotification_C::Image' has a wrong offset!");
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}
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