mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-09-02 12:13:25 +00:00
195 lines
6.4 KiB
C++
195 lines
6.4 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: BannerSelectionWidget
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#include "Basic.hpp"
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#include "BannerSelectionWidget_classes.hpp"
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#include "BannerSelectionWidget_parameters.hpp"
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namespace SDK
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{
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// Function BannerSelectionWidget.BannerSelectionWidget_C.ExecuteUbergraph_BannerSelectionWidget
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UBannerSelectionWidget_C::ExecuteUbergraph_BannerSelectionWidget(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BannerSelectionWidget_C", "ExecuteUbergraph_BannerSelectionWidget");
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Params::BannerSelectionWidget_C_ExecuteUbergraph_BannerSelectionWidget Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BannerSelectionWidget.BannerSelectionWidget_C.GainFocusOfTextBox
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// (BlueprintCallable, BlueprintEvent)
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void UBannerSelectionWidget_C::GainFocusOfTextBox()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BannerSelectionWidget_C", "GainFocusOfTextBox");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function BannerSelectionWidget.BannerSelectionWidget_C.OnHomebaseNameCommitSucceeded
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// (Event, Public, BlueprintEvent)
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void UBannerSelectionWidget_C::OnHomebaseNameCommitSucceeded()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BannerSelectionWidget_C", "OnHomebaseNameCommitSucceeded");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function BannerSelectionWidget.BannerSelectionWidget_C.OnHomebaseNameCommitFailed
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// (Event, Public, BlueprintEvent)
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void UBannerSelectionWidget_C::OnHomebaseNameCommitFailed()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BannerSelectionWidget_C", "OnHomebaseNameCommitFailed");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function BannerSelectionWidget.BannerSelectionWidget_C.BndEvt__ConfirmHomebaseNameButton_K2Node_ComponentBoundEvent_80_CommonButtonClicked__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UBannerSelectionWidget_C::BndEvt__ConfirmHomebaseNameButton_K2Node_ComponentBoundEvent_80_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BannerSelectionWidget_C", "BndEvt__ConfirmHomebaseNameButton_K2Node_ComponentBoundEvent_80_CommonButtonClicked__DelegateSignature");
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Params::BannerSelectionWidget_C_BndEvt__ConfirmHomebaseNameButton_K2Node_ComponentBoundEvent_80_CommonButtonClicked__DelegateSignature Parms{};
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Parms.Button = Button;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BannerSelectionWidget.BannerSelectionWidget_C.OnActivated
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// (Event, Protected, BlueprintEvent)
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void UBannerSelectionWidget_C::OnActivated()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BannerSelectionWidget_C", "OnActivated");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function BannerSelectionWidget.BannerSelectionWidget_C.BndEvt__BP_LocalPlayerBannerEditor_K2Node_ComponentBoundEvent_105_CloseBannerEditor__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class FName IconId (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class FName ColorId (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UBannerSelectionWidget_C::BndEvt__BP_LocalPlayerBannerEditor_K2Node_ComponentBoundEvent_105_CloseBannerEditor__DelegateSignature(class FName IconId, class FName ColorId)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BannerSelectionWidget_C", "BndEvt__BP_LocalPlayerBannerEditor_K2Node_ComponentBoundEvent_105_CloseBannerEditor__DelegateSignature");
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Params::BannerSelectionWidget_C_BndEvt__BP_LocalPlayerBannerEditor_K2Node_ComponentBoundEvent_105_CloseBannerEditor__DelegateSignature Parms{};
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Parms.IconId = IconId;
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Parms.ColorId = ColorId;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BannerSelectionWidget.BannerSelectionWidget_C.Construct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void UBannerSelectionWidget_C::Construct()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BannerSelectionWidget_C", "Construct");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function BannerSelectionWidget.BannerSelectionWidget_C.HandlePreviousCategoryAction
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool bPassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UBannerSelectionWidget_C::HandlePreviousCategoryAction(bool* bPassThrough)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BannerSelectionWidget_C", "HandlePreviousCategoryAction");
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Params::BannerSelectionWidget_C_HandlePreviousCategoryAction Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (bPassThrough != nullptr)
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*bPassThrough = Parms.bPassThrough;
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}
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// Function BannerSelectionWidget.BannerSelectionWidget_C.HandleNextCategoryAction
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool bPassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UBannerSelectionWidget_C::HandleNextCategoryAction(bool* bPassThrough)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BannerSelectionWidget_C", "HandleNextCategoryAction");
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Params::BannerSelectionWidget_C_HandleNextCategoryAction Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (bPassThrough != nullptr)
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*bPassThrough = Parms.bPassThrough;
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}
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}
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