mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
56 lines
1.2 KiB
C++
56 lines
1.2 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: B_TNT_Athena
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#include "Basic.hpp"
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#include "B_TNT_Athena_classes.hpp"
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#include "B_TNT_Athena_parameters.hpp"
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namespace SDK
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{
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// Function B_TNT_Athena.B_TNT_Athena_C.UserConstructionScript
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// (Event, Public, BlueprintCallable, BlueprintEvent)
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void AB_TNT_Athena_C::UserConstructionScript()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_TNT_Athena_C", "UserConstructionScript");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function B_TNT_Athena.B_TNT_Athena_C.Spline Point Locations
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// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// TArray<struct FVector> Array (ConstParm, Parm, OutParm, ZeroConstructor)
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void AB_TNT_Athena_C::Spline_Point_Locations(const TArray<struct FVector>* Array)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_TNT_Athena_C", "Spline Point Locations");
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Params::B_TNT_Athena_C_Spline_Point_Locations Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (Array != nullptr)
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*Array = std::move(Parms.Array);
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}
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}
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