Files
UnrealEvent/Aeon-740/SDK/B_CameraRainDrops_01_functions.cpp
2024-10-18 01:01:36 +01:00

97 lines
2.3 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: B_CameraRainDrops_01
#include "Basic.hpp"
#include "B_CameraRainDrops_01_classes.hpp"
#include "B_CameraRainDrops_01_parameters.hpp"
namespace SDK
{
// Function B_CameraRainDrops_01.B_CameraRainDrops_01_C.ExecuteUbergraph_B_CameraRainDrops_01
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void AB_CameraRainDrops_01_C::ExecuteUbergraph_B_CameraRainDrops_01(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_CameraRainDrops_01_C", "ExecuteUbergraph_B_CameraRainDrops_01");
Params::B_CameraRainDrops_01_C_ExecuteUbergraph_B_CameraRainDrops_01 Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function B_CameraRainDrops_01.B_CameraRainDrops_01_C.Alpha__FinishedFunc
// (BlueprintEvent)
void AB_CameraRainDrops_01_C::Alpha__FinishedFunc()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_CameraRainDrops_01_C", "Alpha__FinishedFunc");
UObject::ProcessEvent(Func, nullptr);
}
// Function B_CameraRainDrops_01.B_CameraRainDrops_01_C.Alpha__UpdateFunc
// (BlueprintEvent)
void AB_CameraRainDrops_01_C::Alpha__UpdateFunc()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_CameraRainDrops_01_C", "Alpha__UpdateFunc");
UObject::ProcessEvent(Func, nullptr);
}
// Function B_CameraRainDrops_01.B_CameraRainDrops_01_C.ReceiveBeginPlay
// (Event, Protected, BlueprintEvent)
void AB_CameraRainDrops_01_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_CameraRainDrops_01_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function B_CameraRainDrops_01.B_CameraRainDrops_01_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void AB_CameraRainDrops_01_C::UserConstructionScript()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_CameraRainDrops_01_C", "UserConstructionScript");
UObject::ProcessEvent(Func, nullptr);
}
}