mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
137 lines
4.5 KiB
C++
137 lines
4.5 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: B_AthenaPlayerMarker_WithCustomization
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#include "Basic.hpp"
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#include "B_AthenaPlayerMarker_WithCustomization_classes.hpp"
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#include "B_AthenaPlayerMarker_WithCustomization_parameters.hpp"
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namespace SDK
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{
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// Function B_AthenaPlayerMarker_WithCustomization.B_AthenaPlayerMarker_WithCustomization_C.ExecuteUbergraph_B_AthenaPlayerMarker_WithCustomization
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void AB_AthenaPlayerMarker_WithCustomization_C::ExecuteUbergraph_B_AthenaPlayerMarker_WithCustomization(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_AthenaPlayerMarker_WithCustomization_C", "ExecuteUbergraph_B_AthenaPlayerMarker_WithCustomization");
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Params::B_AthenaPlayerMarker_WithCustomization_C_ExecuteUbergraph_B_AthenaPlayerMarker_WithCustomization Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function B_AthenaPlayerMarker_WithCustomization.B_AthenaPlayerMarker_WithCustomization_C.OnMarkerPlaced
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// (Event, Protected, BlueprintEvent)
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void AB_AthenaPlayerMarker_WithCustomization_C::OnMarkerPlaced()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_AthenaPlayerMarker_WithCustomization_C", "OnMarkerPlaced");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function B_AthenaPlayerMarker_WithCustomization.B_AthenaPlayerMarker_WithCustomization_C.UpdateTopper
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// (BlueprintCallable, BlueprintEvent)
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void AB_AthenaPlayerMarker_WithCustomization_C::UpdateTopper()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_AthenaPlayerMarker_WithCustomization_C", "UpdateTopper");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function B_AthenaPlayerMarker_WithCustomization.B_AthenaPlayerMarker_WithCustomization_C.OnMarkerHidden
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// (Event, Protected, BlueprintEvent)
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void AB_AthenaPlayerMarker_WithCustomization_C::OnMarkerHidden()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_AthenaPlayerMarker_WithCustomization_C", "OnMarkerHidden");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function B_AthenaPlayerMarker_WithCustomization.B_AthenaPlayerMarker_WithCustomization_C.OnSetupMarker
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// (Event, Protected, HasOutParams, BlueprintEvent)
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// Parameters:
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// struct FPlayerMarkerData MarkerData (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, NoDestructor)
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void AB_AthenaPlayerMarker_WithCustomization_C::OnSetupMarker(const struct FPlayerMarkerData& MarkerData)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_AthenaPlayerMarker_WithCustomization_C", "OnSetupMarker");
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Params::B_AthenaPlayerMarker_WithCustomization_C_OnSetupMarker Parms{};
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Parms.MarkerData = std::move(MarkerData);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function B_AthenaPlayerMarker_WithCustomization.B_AthenaPlayerMarker_WithCustomization_C.OnLoaded_8A042AD24DC8A8C0E9D8E0B4BF3B6C37
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UClass* Loaded (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void AB_AthenaPlayerMarker_WithCustomization_C::OnLoaded_8A042AD24DC8A8C0E9D8E0B4BF3B6C37(class UClass* Loaded)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_AthenaPlayerMarker_WithCustomization_C", "OnLoaded_8A042AD24DC8A8C0E9D8E0B4BF3B6C37");
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Params::B_AthenaPlayerMarker_WithCustomization_C_OnLoaded_8A042AD24DC8A8C0E9D8E0B4BF3B6C37 Parms{};
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Parms.Loaded = Loaded;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function B_AthenaPlayerMarker_WithCustomization.B_AthenaPlayerMarker_WithCustomization_C.UserConstructionScript
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// (Event, Public, BlueprintCallable, BlueprintEvent)
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void AB_AthenaPlayerMarker_WithCustomization_C::UserConstructionScript()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_AthenaPlayerMarker_WithCustomization_C", "UserConstructionScript");
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UObject::ProcessEvent(Func, nullptr);
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}
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}
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