Files
UnrealEvent/Aeon-740/SDK/B_AthenaPlayerMarker_WithCustomization_functions.cpp
2024-10-18 01:01:36 +01:00

137 lines
4.5 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: B_AthenaPlayerMarker_WithCustomization
#include "Basic.hpp"
#include "B_AthenaPlayerMarker_WithCustomization_classes.hpp"
#include "B_AthenaPlayerMarker_WithCustomization_parameters.hpp"
namespace SDK
{
// Function B_AthenaPlayerMarker_WithCustomization.B_AthenaPlayerMarker_WithCustomization_C.ExecuteUbergraph_B_AthenaPlayerMarker_WithCustomization
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void AB_AthenaPlayerMarker_WithCustomization_C::ExecuteUbergraph_B_AthenaPlayerMarker_WithCustomization(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_AthenaPlayerMarker_WithCustomization_C", "ExecuteUbergraph_B_AthenaPlayerMarker_WithCustomization");
Params::B_AthenaPlayerMarker_WithCustomization_C_ExecuteUbergraph_B_AthenaPlayerMarker_WithCustomization Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function B_AthenaPlayerMarker_WithCustomization.B_AthenaPlayerMarker_WithCustomization_C.OnMarkerPlaced
// (Event, Protected, BlueprintEvent)
void AB_AthenaPlayerMarker_WithCustomization_C::OnMarkerPlaced()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_AthenaPlayerMarker_WithCustomization_C", "OnMarkerPlaced");
UObject::ProcessEvent(Func, nullptr);
}
// Function B_AthenaPlayerMarker_WithCustomization.B_AthenaPlayerMarker_WithCustomization_C.UpdateTopper
// (BlueprintCallable, BlueprintEvent)
void AB_AthenaPlayerMarker_WithCustomization_C::UpdateTopper()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_AthenaPlayerMarker_WithCustomization_C", "UpdateTopper");
UObject::ProcessEvent(Func, nullptr);
}
// Function B_AthenaPlayerMarker_WithCustomization.B_AthenaPlayerMarker_WithCustomization_C.OnMarkerHidden
// (Event, Protected, BlueprintEvent)
void AB_AthenaPlayerMarker_WithCustomization_C::OnMarkerHidden()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_AthenaPlayerMarker_WithCustomization_C", "OnMarkerHidden");
UObject::ProcessEvent(Func, nullptr);
}
// Function B_AthenaPlayerMarker_WithCustomization.B_AthenaPlayerMarker_WithCustomization_C.OnSetupMarker
// (Event, Protected, HasOutParams, BlueprintEvent)
// Parameters:
// struct FPlayerMarkerData MarkerData (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, NoDestructor)
void AB_AthenaPlayerMarker_WithCustomization_C::OnSetupMarker(const struct FPlayerMarkerData& MarkerData)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_AthenaPlayerMarker_WithCustomization_C", "OnSetupMarker");
Params::B_AthenaPlayerMarker_WithCustomization_C_OnSetupMarker Parms{};
Parms.MarkerData = std::move(MarkerData);
UObject::ProcessEvent(Func, &Parms);
}
// Function B_AthenaPlayerMarker_WithCustomization.B_AthenaPlayerMarker_WithCustomization_C.OnLoaded_8A042AD24DC8A8C0E9D8E0B4BF3B6C37
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class UClass* Loaded (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void AB_AthenaPlayerMarker_WithCustomization_C::OnLoaded_8A042AD24DC8A8C0E9D8E0B4BF3B6C37(class UClass* Loaded)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_AthenaPlayerMarker_WithCustomization_C", "OnLoaded_8A042AD24DC8A8C0E9D8E0B4BF3B6C37");
Params::B_AthenaPlayerMarker_WithCustomization_C_OnLoaded_8A042AD24DC8A8C0E9D8E0B4BF3B6C37 Parms{};
Parms.Loaded = Loaded;
UObject::ProcessEvent(Func, &Parms);
}
// Function B_AthenaPlayerMarker_WithCustomization.B_AthenaPlayerMarker_WithCustomization_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void AB_AthenaPlayerMarker_WithCustomization_C::UserConstructionScript()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_AthenaPlayerMarker_WithCustomization_C", "UserConstructionScript");
UObject::ProcessEvent(Func, nullptr);
}
}