Files
UnrealEvent/Aeon-740/SDK/BP_SpectatorPC_functions.cpp
2024-10-18 01:01:36 +01:00

69 lines
1.6 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: BP_SpectatorPC
#include "Basic.hpp"
#include "BP_SpectatorPC_classes.hpp"
#include "BP_SpectatorPC_parameters.hpp"
namespace SDK
{
// Function BP_SpectatorPC.BP_SpectatorPC_C.ExecuteUbergraph_BP_SpectatorPC
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_SpectatorPC_C::ExecuteUbergraph_BP_SpectatorPC(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_SpectatorPC_C", "ExecuteUbergraph_BP_SpectatorPC");
Params::BP_SpectatorPC_C_ExecuteUbergraph_BP_SpectatorPC Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_SpectatorPC.BP_SpectatorPC_C.ReceiveBeginPlay
// (Event, Protected, BlueprintEvent)
void ABP_SpectatorPC_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_SpectatorPC_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_SpectatorPC.BP_SpectatorPC_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void ABP_SpectatorPC_C::UserConstructionScript()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_SpectatorPC_C", "UserConstructionScript");
UObject::ProcessEvent(Func, nullptr);
}
}