mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
69 lines
1.6 KiB
C++
69 lines
1.6 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: BP_SpectatorPC
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#include "Basic.hpp"
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#include "BP_SpectatorPC_classes.hpp"
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#include "BP_SpectatorPC_parameters.hpp"
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namespace SDK
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{
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// Function BP_SpectatorPC.BP_SpectatorPC_C.ExecuteUbergraph_BP_SpectatorPC
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void ABP_SpectatorPC_C::ExecuteUbergraph_BP_SpectatorPC(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BP_SpectatorPC_C", "ExecuteUbergraph_BP_SpectatorPC");
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Params::BP_SpectatorPC_C_ExecuteUbergraph_BP_SpectatorPC Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_SpectatorPC.BP_SpectatorPC_C.ReceiveBeginPlay
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// (Event, Protected, BlueprintEvent)
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void ABP_SpectatorPC_C::ReceiveBeginPlay()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BP_SpectatorPC_C", "ReceiveBeginPlay");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function BP_SpectatorPC.BP_SpectatorPC_C.UserConstructionScript
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// (Event, Public, BlueprintCallable, BlueprintEvent)
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void ABP_SpectatorPC_C::UserConstructionScript()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BP_SpectatorPC_C", "UserConstructionScript");
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UObject::ProcessEvent(Func, nullptr);
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}
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}
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