Files
UnrealEvent/Aeon-740/SDK/BP_PlayerControllerOutpost_functions.cpp
2024-10-18 01:01:36 +01:00

75 lines
2.2 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: BP_PlayerControllerOutpost
#include "Basic.hpp"
#include "BP_PlayerControllerOutpost_classes.hpp"
#include "BP_PlayerControllerOutpost_parameters.hpp"
namespace SDK
{
// Function BP_PlayerControllerOutpost.BP_PlayerControllerOutpost_C.ExecuteUbergraph_BP_PlayerControllerOutpost
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_PlayerControllerOutpost_C::ExecuteUbergraph_BP_PlayerControllerOutpost(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_PlayerControllerOutpost_C", "ExecuteUbergraph_BP_PlayerControllerOutpost");
Params::BP_PlayerControllerOutpost_C_ExecuteUbergraph_BP_PlayerControllerOutpost Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PlayerControllerOutpost.BP_PlayerControllerOutpost_C.ServerStartExpandingOutpost
// (Net, NetReliable, NetServer, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool Param_GetHelp (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void ABP_PlayerControllerOutpost_C::ServerStartExpandingOutpost(bool Param_GetHelp)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_PlayerControllerOutpost_C", "ServerStartExpandingOutpost");
Params::BP_PlayerControllerOutpost_C_ServerStartExpandingOutpost Parms{};
Parms.Param_GetHelp = Param_GetHelp;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_PlayerControllerOutpost.BP_PlayerControllerOutpost_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void ABP_PlayerControllerOutpost_C::UserConstructionScript()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_PlayerControllerOutpost_C", "UserConstructionScript");
UObject::ProcessEvent(Func, nullptr);
}
}