mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
281 lines
11 KiB
C++
281 lines
11 KiB
C++
#pragma once
|
|
|
|
/*
|
|
* SDK generated by Dumper-7
|
|
*
|
|
* https://github.com/Encryqed/Dumper-7
|
|
*/
|
|
|
|
// Package: BP_LocalPlayerProfileManagement
|
|
|
|
#include "Basic.hpp"
|
|
|
|
#include "BP_LocalPlayerProfileManagement_classes.hpp"
|
|
#include "BP_LocalPlayerProfileManagement_parameters.hpp"
|
|
|
|
|
|
namespace SDK
|
|
{
|
|
|
|
// Function BP_LocalPlayerProfileManagement.BP_LocalPlayerProfileManagement_C.OpenBannerEditor__DelegateSignature
|
|
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
|
|
|
|
void UBP_LocalPlayerProfileManagement_C::OpenBannerEditor__DelegateSignature()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("BP_LocalPlayerProfileManagement_C", "OpenBannerEditor__DelegateSignature");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function BP_LocalPlayerProfileManagement.BP_LocalPlayerProfileManagement_C.CloseProfileModal__DelegateSignature
|
|
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
|
|
|
|
void UBP_LocalPlayerProfileManagement_C::CloseProfileModal__DelegateSignature()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("BP_LocalPlayerProfileManagement_C", "CloseProfileModal__DelegateSignature");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function BP_LocalPlayerProfileManagement.BP_LocalPlayerProfileManagement_C.ExecuteUbergraph_BP_LocalPlayerProfileManagement
|
|
// (Final, UbergraphFunction, HasDefaults)
|
|
// Parameters:
|
|
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_LocalPlayerProfileManagement_C::ExecuteUbergraph_BP_LocalPlayerProfileManagement(int32 EntryPoint)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("BP_LocalPlayerProfileManagement_C", "ExecuteUbergraph_BP_LocalPlayerProfileManagement");
|
|
|
|
Params::BP_LocalPlayerProfileManagement_C_ExecuteUbergraph_BP_LocalPlayerProfileManagement Parms{};
|
|
|
|
Parms.EntryPoint = EntryPoint;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function BP_LocalPlayerProfileManagement.BP_LocalPlayerProfileManagement_C.BndEvt__ViewProfileButton_K2Node_ComponentBoundEvent_126_CommonButtonClicked__DelegateSignature
|
|
// (BlueprintEvent)
|
|
// Parameters:
|
|
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_LocalPlayerProfileManagement_C::BndEvt__ViewProfileButton_K2Node_ComponentBoundEvent_126_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("BP_LocalPlayerProfileManagement_C", "BndEvt__ViewProfileButton_K2Node_ComponentBoundEvent_126_CommonButtonClicked__DelegateSignature");
|
|
|
|
Params::BP_LocalPlayerProfileManagement_C_BndEvt__ViewProfileButton_K2Node_ComponentBoundEvent_126_CommonButtonClicked__DelegateSignature Parms{};
|
|
|
|
Parms.Button = Button;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function BP_LocalPlayerProfileManagement.BP_LocalPlayerProfileManagement_C.BndEvt__LeavePartyButton_K2Node_ComponentBoundEvent_100_CommonButtonClicked__DelegateSignature
|
|
// (BlueprintEvent)
|
|
// Parameters:
|
|
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_LocalPlayerProfileManagement_C::BndEvt__LeavePartyButton_K2Node_ComponentBoundEvent_100_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("BP_LocalPlayerProfileManagement_C", "BndEvt__LeavePartyButton_K2Node_ComponentBoundEvent_100_CommonButtonClicked__DelegateSignature");
|
|
|
|
Params::BP_LocalPlayerProfileManagement_C_BndEvt__LeavePartyButton_K2Node_ComponentBoundEvent_100_CommonButtonClicked__DelegateSignature Parms{};
|
|
|
|
Parms.Button = Button;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function BP_LocalPlayerProfileManagement.BP_LocalPlayerProfileManagement_C.BndEvt__CloseProfileButton_K2Node_ComponentBoundEvent_4_CommonButtonClicked__DelegateSignature
|
|
// (BlueprintEvent)
|
|
// Parameters:
|
|
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_LocalPlayerProfileManagement_C::BndEvt__CloseProfileButton_K2Node_ComponentBoundEvent_4_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("BP_LocalPlayerProfileManagement_C", "BndEvt__CloseProfileButton_K2Node_ComponentBoundEvent_4_CommonButtonClicked__DelegateSignature");
|
|
|
|
Params::BP_LocalPlayerProfileManagement_C_BndEvt__CloseProfileButton_K2Node_ComponentBoundEvent_4_CommonButtonClicked__DelegateSignature Parms{};
|
|
|
|
Parms.Button = Button;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function BP_LocalPlayerProfileManagement.BP_LocalPlayerProfileManagement_C.BndEvt__IconTextButton_0_K2Node_ComponentBoundEvent_4_CommonButtonClicked__DelegateSignature
|
|
// (BlueprintEvent)
|
|
// Parameters:
|
|
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_LocalPlayerProfileManagement_C::BndEvt__IconTextButton_0_K2Node_ComponentBoundEvent_4_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("BP_LocalPlayerProfileManagement_C", "BndEvt__IconTextButton_0_K2Node_ComponentBoundEvent_4_CommonButtonClicked__DelegateSignature");
|
|
|
|
Params::BP_LocalPlayerProfileManagement_C_BndEvt__IconTextButton_0_K2Node_ComponentBoundEvent_4_CommonButtonClicked__DelegateSignature Parms{};
|
|
|
|
Parms.Button = Button;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function BP_LocalPlayerProfileManagement.BP_LocalPlayerProfileManagement_C.Construct
|
|
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
|
|
|
|
void UBP_LocalPlayerProfileManagement_C::Construct()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("BP_LocalPlayerProfileManagement_C", "Construct");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function BP_LocalPlayerProfileManagement.BP_LocalPlayerProfileManagement_C.OnWidgetActivated
|
|
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
|
|
|
|
void UBP_LocalPlayerProfileManagement_C::OnWidgetActivated()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("BP_LocalPlayerProfileManagement_C", "OnWidgetActivated");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function BP_LocalPlayerProfileManagement.BP_LocalPlayerProfileManagement_C.OnWidgetDeactivated
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
|
|
void UBP_LocalPlayerProfileManagement_C::OnWidgetDeactivated()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("BP_LocalPlayerProfileManagement_C", "OnWidgetDeactivated");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function BP_LocalPlayerProfileManagement.BP_LocalPlayerProfileManagement_C.UpdateBannerIconAndColor
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// class FName InBannerIconId (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class FName InBannerColorId (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UBP_LocalPlayerProfileManagement_C::UpdateBannerIconAndColor(class FName InBannerIconId, class FName InBannerColorId)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("BP_LocalPlayerProfileManagement_C", "UpdateBannerIconAndColor");
|
|
|
|
Params::BP_LocalPlayerProfileManagement_C_UpdateBannerIconAndColor Parms{};
|
|
|
|
Parms.InBannerIconId = InBannerIconId;
|
|
Parms.InBannerColorId = InBannerColorId;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function BP_LocalPlayerProfileManagement.BP_LocalPlayerProfileManagement_C.Get_ViewProfileButton_Visibility_0
|
|
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
|
|
// Parameters:
|
|
// ESlateVisibility ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
ESlateVisibility UBP_LocalPlayerProfileManagement_C::Get_ViewProfileButton_Visibility_0()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("BP_LocalPlayerProfileManagement_C", "Get_ViewProfileButton_Visibility_0");
|
|
|
|
Params::BP_LocalPlayerProfileManagement_C_Get_ViewProfileButton_Visibility_0 Parms{};
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function BP_LocalPlayerProfileManagement.BP_LocalPlayerProfileManagement_C.Get_LeavePartyButton_Visibility_0
|
|
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
|
|
// Parameters:
|
|
// ESlateVisibility ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
ESlateVisibility UBP_LocalPlayerProfileManagement_C::Get_LeavePartyButton_Visibility_0()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("BP_LocalPlayerProfileManagement_C", "Get_LeavePartyButton_Visibility_0");
|
|
|
|
Params::BP_LocalPlayerProfileManagement_C_Get_LeavePartyButton_Visibility_0 Parms{};
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function BP_LocalPlayerProfileManagement.BP_LocalPlayerProfileManagement_C.UpdateBannerEditorButton
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
|
|
void UBP_LocalPlayerProfileManagement_C::UpdateBannerEditorButton()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("BP_LocalPlayerProfileManagement_C", "UpdateBannerEditorButton");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function BP_LocalPlayerProfileManagement.BP_LocalPlayerProfileManagement_C.Update Bang State
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
|
|
void UBP_LocalPlayerProfileManagement_C::Update_Bang_State()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("BP_LocalPlayerProfileManagement_C", "Update Bang State");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
}
|
|
|