Files
UnrealEvent/Aeon-740/SDK/BP_HoverDronePawn_functions.cpp
2024-10-18 01:01:36 +01:00

187 lines
5.5 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: BP_HoverDronePawn
#include "Basic.hpp"
#include "BP_HoverDronePawn_classes.hpp"
#include "BP_HoverDronePawn_parameters.hpp"
namespace SDK
{
// Function BP_HoverDronePawn.BP_HoverDronePawn_C.ExecuteUbergraph_BP_HoverDronePawn
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_HoverDronePawn_C::ExecuteUbergraph_BP_HoverDronePawn(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_HoverDronePawn_C", "ExecuteUbergraph_BP_HoverDronePawn");
Params::BP_HoverDronePawn_C_ExecuteUbergraph_BP_HoverDronePawn Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_HoverDronePawn.BP_HoverDronePawn_C.Update Wind Audio
// (BlueprintCallable, BlueprintEvent)
void ABP_HoverDronePawn_C::Update_Wind_Audio()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_HoverDronePawn_C", "Update Wind Audio");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_HoverDronePawn.BP_HoverDronePawn_C.ReceiveUnpossessed
// (Event, Public, BlueprintEvent)
// Parameters:
// class AController* OldController (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_HoverDronePawn_C::ReceiveUnpossessed(class AController* OldController)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_HoverDronePawn_C", "ReceiveUnpossessed");
Params::BP_HoverDronePawn_C_ReceiveUnpossessed Parms{};
Parms.OldController = OldController;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_HoverDronePawn.BP_HoverDronePawn_C.ReceivePossessed
// (Event, Public, BlueprintEvent)
// Parameters:
// class AController* NewController (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_HoverDronePawn_C::ReceivePossessed(class AController* NewController)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_HoverDronePawn_C", "ReceivePossessed");
Params::BP_HoverDronePawn_C_ReceivePossessed Parms{};
Parms.NewController = NewController;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_HoverDronePawn.BP_HoverDronePawn_C.ReceiveTick
// (Event, Public, BlueprintEvent)
// Parameters:
// float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_HoverDronePawn_C::ReceiveTick(float DeltaSeconds)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_HoverDronePawn_C", "ReceiveTick");
Params::BP_HoverDronePawn_C_ReceiveTick Parms{};
Parms.DeltaSeconds = DeltaSeconds;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_HoverDronePawn.BP_HoverDronePawn_C.ReceiveBeginPlay
// (Event, Protected, BlueprintEvent)
void ABP_HoverDronePawn_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_HoverDronePawn_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_HoverDronePawn.BP_HoverDronePawn_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void ABP_HoverDronePawn_C::UserConstructionScript()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_HoverDronePawn_C", "UserConstructionScript");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_HoverDronePawn.BP_HoverDronePawn_C.SetWindAudioEnabled
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool Enabled (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void ABP_HoverDronePawn_C::SetWindAudioEnabled(bool Enabled)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_HoverDronePawn_C", "SetWindAudioEnabled");
Params::BP_HoverDronePawn_C_SetWindAudioEnabled Parms{};
Parms.Enabled = Enabled;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_HoverDronePawn.BP_HoverDronePawn_C.GetWindVolumeFromAltitude
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// float Altitude (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float Volume (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_HoverDronePawn_C::GetWindVolumeFromAltitude(float Altitude, float* Volume)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_HoverDronePawn_C", "GetWindVolumeFromAltitude");
Params::BP_HoverDronePawn_C_GetWindVolumeFromAltitude Parms{};
Parms.Altitude = Altitude;
UObject::ProcessEvent(Func, &Parms);
if (Volume != nullptr)
*Volume = Parms.Volume;
}
}