Files
UnrealEvent/Aeon-740/SDK/BP_Hex_PARENT_functions.cpp
2024-10-18 01:01:36 +01:00

614 lines
20 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: BP_Hex_PARENT
#include "Basic.hpp"
#include "BP_Hex_PARENT_classes.hpp"
#include "BP_Hex_PARENT_parameters.hpp"
namespace SDK
{
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.ExecuteUbergraph_BP_Hex_PARENT
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_Hex_PARENT_C::ExecuteUbergraph_BP_Hex_PARENT(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "ExecuteUbergraph_BP_Hex_PARENT");
Params::BP_Hex_PARENT_C_ExecuteUbergraph_BP_Hex_PARENT Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.RefreshTile
// (Event, Public, BlueprintEvent)
void ABP_Hex_PARENT_C::RefreshTile()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "RefreshTile");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.AsyncUpdateBanner
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class UMaterialInstanceDynamic* Material_Instance_Dynamic (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FUniqueNetIdRepl Unique_Net_Id (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
void ABP_Hex_PARENT_C::AsyncUpdateBanner(class UMaterialInstanceDynamic* Material_Instance_Dynamic, const struct FUniqueNetIdRepl& Unique_Net_Id)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "AsyncUpdateBanner");
Params::BP_Hex_PARENT_C_AsyncUpdateBanner Parms{};
Parms.Material_Instance_Dynamic = Material_Instance_Dynamic;
Parms.Unique_Net_Id = std::move(Unique_Net_Id);
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.Unpause Updates
// (BlueprintCallable, BlueprintEvent)
void ABP_Hex_PARENT_C::Unpause_Updates()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "Unpause Updates");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.MissionLightningOff
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName EventName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float EmitterTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 ParticleTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector Location (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector Velocity (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector Direction (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_Hex_PARENT_C::MissionLightningOff(class FName EventName, float EmitterTime, int32 ParticleTime, const struct FVector& Location, const struct FVector& Velocity, const struct FVector& Direction)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "MissionLightningOff");
Params::BP_Hex_PARENT_C_MissionLightningOff Parms{};
Parms.EventName = EventName;
Parms.EmitterTime = EmitterTime;
Parms.ParticleTime = ParticleTime;
Parms.Location = std::move(Location);
Parms.Velocity = std::move(Velocity);
Parms.Direction = std::move(Direction);
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.MissionLightning
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FName EventName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float EmitterTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector Location (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector Velocity (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_Hex_PARENT_C::MissionLightning(class FName EventName, float EmitterTime, const struct FVector& Location, const struct FVector& Velocity)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "MissionLightning");
Params::BP_Hex_PARENT_C_MissionLightning Parms{};
Parms.EventName = EventName;
Parms.EmitterTime = EmitterTime;
Parms.Location = std::move(Location);
Parms.Velocity = std::move(Velocity);
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.ReceiveBeginPlay
// (Event, Protected, BlueprintEvent)
void ABP_Hex_PARENT_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.SetMissionPowerLevelDependencies
// (BlueprintCallable, BlueprintEvent)
void ABP_Hex_PARENT_C::SetMissionPowerLevelDependencies()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "SetMissionPowerLevelDependencies");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.RetryTileInitialized
// (BlueprintCallable, BlueprintEvent)
void ABP_Hex_PARENT_C::RetryTileInitialized()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "RetryTileInitialized");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.CheckForPinnedInLevel
// (BlueprintCallable, BlueprintEvent)
void ABP_Hex_PARENT_C::CheckForPinnedInLevel()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "CheckForPinnedInLevel");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.CheckIfQuestShouldBePinned
// (BlueprintCallable, BlueprintEvent)
void ABP_Hex_PARENT_C::CheckIfQuestShouldBePinned()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "CheckIfQuestShouldBePinned");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.OnMarkedQuestChanged
// (Event, Public, BlueprintEvent)
void ABP_Hex_PARENT_C::OnMarkedQuestChanged()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "OnMarkedQuestChanged");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.HandleFrontendCameraChanged
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// EFrontEndCamera NewCamera (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// EFrontEndCamera OldCamera (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_Hex_PARENT_C::HandleFrontendCameraChanged(EFrontEndCamera NewCamera, EFrontEndCamera OldCamera)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "HandleFrontendCameraChanged");
Params::BP_Hex_PARENT_C_HandleFrontendCameraChanged Parms{};
Parms.NewCamera = NewCamera;
Parms.OldCamera = OldCamera;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.OnInitializeTile
// (Event, Public, BlueprintEvent)
void ABP_Hex_PARENT_C::OnInitializeTile()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "OnInitializeTile");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.HandleTeamPowerChanged
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 TeamPower (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 PersonalPower (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_Hex_PARENT_C::HandleTeamPowerChanged(int32 TeamPower, int32 PersonalPower)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "HandleTeamPowerChanged");
Params::BP_Hex_PARENT_C_HandleTeamPowerChanged Parms{};
Parms.TeamPower = TeamPower;
Parms.PersonalPower = PersonalPower;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.OnClientSelect
// (Event, Public, BlueprintEvent)
void ABP_Hex_PARENT_C::OnClientSelect()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "OnClientSelect");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.OnClientDeselect
// (Event, Public, BlueprintEvent)
void ABP_Hex_PARENT_C::OnClientDeselect()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "OnClientDeselect");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.OnHostSelect
// (Event, Public, BlueprintEvent)
void ABP_Hex_PARENT_C::OnHostSelect()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "OnHostSelect");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.OnHostDeselect
// (Event, Public, BlueprintEvent)
void ABP_Hex_PARENT_C::OnHostDeselect()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "OnHostDeselect");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.OnFocus
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void ABP_Hex_PARENT_C::OnFocus()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "OnFocus");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.OnDefocus
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void ABP_Hex_PARENT_C::OnDefocus()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "OnDefocus");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.OnMissionDataUpdated
// (Event, Public, BlueprintEvent)
void ABP_Hex_PARENT_C::OnMissionDataUpdated()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "OnMissionDataUpdated");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.ForceDefocus
// (BlueprintCallable, BlueprintEvent)
void ABP_Hex_PARENT_C::ForceDefocus()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "ForceDefocus");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.FireLightningA
// (BlueprintCallable, BlueprintEvent)
void ABP_Hex_PARENT_C::FireLightningA()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "FireLightningA");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.CheckFocus
// (BlueprintCallable, BlueprintEvent)
void ABP_Hex_PARENT_C::CheckFocus()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "CheckFocus");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.OnLoaded_192496DB41CC2100CC1C729DB594CEF8
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class UObject* Loaded (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_Hex_PARENT_C::OnLoaded_192496DB41CC2100CC1C729DB594CEF8(class UObject* Loaded)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "OnLoaded_192496DB41CC2100CC1C729DB594CEF8");
Params::BP_Hex_PARENT_C_OnLoaded_192496DB41CC2100CC1C729DB594CEF8 Parms{};
Parms.Loaded = Loaded;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.Timeline_12__UpdateFunc
// (BlueprintEvent)
void ABP_Hex_PARENT_C::Timeline_12__UpdateFunc()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "Timeline_12__UpdateFunc");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.Timeline_12__FinishedFunc
// (BlueprintEvent)
void ABP_Hex_PARENT_C::Timeline_12__FinishedFunc()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "Timeline_12__FinishedFunc");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.Timeline_11__UpdateFunc
// (BlueprintEvent)
void ABP_Hex_PARENT_C::Timeline_11__UpdateFunc()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "Timeline_11__UpdateFunc");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.Timeline_11__FinishedFunc
// (BlueprintEvent)
void ABP_Hex_PARENT_C::Timeline_11__FinishedFunc()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "Timeline_11__FinishedFunc");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.UserConstructionScript
// (Event, Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void ABP_Hex_PARENT_C::UserConstructionScript()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "UserConstructionScript");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.GroundSliceSettings
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UMaterialInstanceDynamic* SourceMaterial (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UTexture2D* TileTypeA (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UTexture2D* TileTypeB (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float TileIsSameRegionA (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float TileIsSameRegionB (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float TileIsHiddenA (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float TileIsHiddenB (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float TileExistsA (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float TileExistsB (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_Hex_PARENT_C::GroundSliceSettings(class UMaterialInstanceDynamic* SourceMaterial, class UTexture2D* TileTypeA, class UTexture2D* TileTypeB, float TileIsSameRegionA, float TileIsSameRegionB, float TileIsHiddenA, float TileIsHiddenB, float TileExistsA, float TileExistsB)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "GroundSliceSettings");
Params::BP_Hex_PARENT_C_GroundSliceSettings Parms{};
Parms.SourceMaterial = SourceMaterial;
Parms.TileTypeA = TileTypeA;
Parms.TileTypeB = TileTypeB;
Parms.TileIsSameRegionA = TileIsSameRegionA;
Parms.TileIsSameRegionB = TileIsSameRegionB;
Parms.TileIsHiddenA = TileIsHiddenA;
Parms.TileIsHiddenB = TileIsHiddenB;
Parms.TileExistsA = TileExistsA;
Parms.TileExistsB = TileExistsB;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.HandleMissionAlert
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void ABP_Hex_PARENT_C::HandleMissionAlert()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "HandleMissionAlert");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.HandleUpdatingBannerMesh
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class USceneComponent* Target (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UFortQuestItemDefinition* CompletedQuest (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UMaterialInstanceDynamic* Material_Instance_Dynamic (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void ABP_Hex_PARENT_C::HandleUpdatingBannerMesh(class USceneComponent* Target, class UFortQuestItemDefinition* CompletedQuest, class UMaterialInstanceDynamic* Material_Instance_Dynamic)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "HandleUpdatingBannerMesh");
Params::BP_Hex_PARENT_C_HandleUpdatingBannerMesh Parms{};
Parms.Target = Target;
Parms.CompletedQuest = CompletedQuest;
Parms.Material_Instance_Dynamic = Material_Instance_Dynamic;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Hex_PARENT.BP_Hex_PARENT_C.HasPinnedQuest
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool Pinned (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void ABP_Hex_PARENT_C::HasPinnedQuest(bool* Pinned)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Hex_PARENT_C", "HasPinnedQuest");
Params::BP_Hex_PARENT_C_HasPinnedQuest Parms{};
UObject::ProcessEvent(Func, &Parms);
if (Pinned != nullptr)
*Pinned = Parms.Pinned;
}
}