Files
UnrealEvent/Aeon-740/SDK/BP_Fortnite_CommanderLights_parameters.hpp
2024-10-18 01:01:36 +01:00

224 lines
39 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: BP_Fortnite_CommanderLights
#include "Basic.hpp"
namespace SDK::Params
{
// Function BP_Fortnite_CommanderLights.BP_Fortnite_CommanderLights_C.ExecuteUbergraph_BP_Fortnite_CommanderLights
// 0x0028 (0x0028 - 0x0000)
struct BP_Fortnite_CommanderLights_C_ExecuteUbergraph_BP_Fortnite_CommanderLights final
{
public:
int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TDelegate<void()> K2Node_CreateDelegate_OutputDelegate; // 0x0004(0x0010)(ZeroConstructor, NoDestructor)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UGameUserSettings* CallFunc_GetGameUserSettings_ReturnValue; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetShadowQuality_ReturnValue; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_IntInt_ReturnValue; // 0x0024(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsMobilePlatform_ReturnValue; // 0x0025(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_BooleanOR_ReturnValue; // 0x0026(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
};
static_assert(alignof(BP_Fortnite_CommanderLights_C_ExecuteUbergraph_BP_Fortnite_CommanderLights) == 0x000008, "Wrong alignment on BP_Fortnite_CommanderLights_C_ExecuteUbergraph_BP_Fortnite_CommanderLights");
static_assert(sizeof(BP_Fortnite_CommanderLights_C_ExecuteUbergraph_BP_Fortnite_CommanderLights) == 0x000028, "Wrong size on BP_Fortnite_CommanderLights_C_ExecuteUbergraph_BP_Fortnite_CommanderLights");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_ExecuteUbergraph_BP_Fortnite_CommanderLights, EntryPoint) == 0x000000, "Member 'BP_Fortnite_CommanderLights_C_ExecuteUbergraph_BP_Fortnite_CommanderLights::EntryPoint' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_ExecuteUbergraph_BP_Fortnite_CommanderLights, K2Node_CreateDelegate_OutputDelegate) == 0x000004, "Member 'BP_Fortnite_CommanderLights_C_ExecuteUbergraph_BP_Fortnite_CommanderLights::K2Node_CreateDelegate_OutputDelegate' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_ExecuteUbergraph_BP_Fortnite_CommanderLights, CallFunc_GetGameUserSettings_ReturnValue) == 0x000018, "Member 'BP_Fortnite_CommanderLights_C_ExecuteUbergraph_BP_Fortnite_CommanderLights::CallFunc_GetGameUserSettings_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_ExecuteUbergraph_BP_Fortnite_CommanderLights, CallFunc_GetShadowQuality_ReturnValue) == 0x000020, "Member 'BP_Fortnite_CommanderLights_C_ExecuteUbergraph_BP_Fortnite_CommanderLights::CallFunc_GetShadowQuality_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_ExecuteUbergraph_BP_Fortnite_CommanderLights, CallFunc_EqualEqual_IntInt_ReturnValue) == 0x000024, "Member 'BP_Fortnite_CommanderLights_C_ExecuteUbergraph_BP_Fortnite_CommanderLights::CallFunc_EqualEqual_IntInt_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_ExecuteUbergraph_BP_Fortnite_CommanderLights, CallFunc_IsMobilePlatform_ReturnValue) == 0x000025, "Member 'BP_Fortnite_CommanderLights_C_ExecuteUbergraph_BP_Fortnite_CommanderLights::CallFunc_IsMobilePlatform_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_ExecuteUbergraph_BP_Fortnite_CommanderLights, CallFunc_BooleanOR_ReturnValue) == 0x000026, "Member 'BP_Fortnite_CommanderLights_C_ExecuteUbergraph_BP_Fortnite_CommanderLights::CallFunc_BooleanOR_ReturnValue' has a wrong offset!");
// Function BP_Fortnite_CommanderLights.BP_Fortnite_CommanderLights_C.SetVisiblityofSceneLighting
// 0x00A0 (0x00A0 - 0x0000)
struct BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting final
{
public:
bool Activate; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Temp_int_Array_Index_Variable; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable1; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue1; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Array_Index_Variable1; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsValid_ReturnValue1; // 0x001D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsValid_ReturnValue2; // 0x001E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsValid_ReturnValue3; // 0x001F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsMobilePlatform_ReturnValue; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UGameUserSettings* CallFunc_GetGameUserSettings_ReturnValue; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue4; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_GetShadowQuality_ReturnValue; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_IntInt_ReturnValue; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsValid_ReturnValue5; // 0x0039(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_BooleanOR_ReturnValue; // 0x003A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_BooleanAND_ReturnValue; // 0x003B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_BooleanOR_ReturnValue1; // 0x003C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsValid_ReturnValue6; // 0x003D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsValid_ReturnValue7; // 0x003E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsMobilePlatform_ReturnValue1; // 0x003F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsValid_ReturnValue8; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UGameUserSettings* CallFunc_GetGameUserSettings_ReturnValue1; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue9; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_GetShadowQuality_ReturnValue1; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_IntInt_ReturnValue1; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsValid_ReturnValue10; // 0x0059(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_BooleanOR_ReturnValue2; // 0x005A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_BooleanAND_ReturnValue1; // 0x005B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_BooleanOR_ReturnValue3; // 0x005C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsMobilePlatform_ReturnValue2; // 0x005D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsValid_ReturnValue11; // 0x005E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsValid_ReturnValue12; // 0x005F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsValid_ReturnValue13; // 0x0060(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsValid_ReturnValue14; // 0x0061(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsValid_ReturnValue15; // 0x0062(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsValid_ReturnValue16; // 0x0063(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsValid_ReturnValue17; // 0x0064(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UGameUserSettings* CallFunc_GetGameUserSettings_ReturnValue2; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetShadowQuality_ReturnValue2; // 0x0070(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AEmitter* CallFunc_Array_Get_Item; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_IntInt_ReturnValue2; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsValid_ReturnValue18; // 0x0081(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_BooleanOR_ReturnValue4; // 0x0082(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_BooleanAND_ReturnValue2; // 0x0083(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_BooleanOR_ReturnValue5; // 0x0084(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_85[0x3]; // 0x0085(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Array_Length_ReturnValue; // 0x0088(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x008C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsValid_ReturnValue19; // 0x008D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_8E[0x2]; // 0x008E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class APointLight* CallFunc_Array_Get_Item1; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue1; // 0x0098(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue20; // 0x009C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_Less_IntInt_ReturnValue1; // 0x009D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsValid_ReturnValue21; // 0x009E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsValid_ReturnValue22; // 0x009F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
};
static_assert(alignof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting) == 0x000008, "Wrong alignment on BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting");
static_assert(sizeof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting) == 0x0000A0, "Wrong size on BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, Activate) == 0x000000, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::Activate' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, Temp_int_Array_Index_Variable) == 0x000004, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::Temp_int_Array_Index_Variable' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, Temp_int_Loop_Counter_Variable) == 0x000008, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::Temp_int_Loop_Counter_Variable' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_Add_IntInt_ReturnValue) == 0x00000C, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_Add_IntInt_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, Temp_int_Loop_Counter_Variable1) == 0x000010, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::Temp_int_Loop_Counter_Variable1' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_Add_IntInt_ReturnValue1) == 0x000014, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_Add_IntInt_ReturnValue1' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, Temp_int_Array_Index_Variable1) == 0x000018, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::Temp_int_Array_Index_Variable1' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue) == 0x00001C, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue1) == 0x00001D, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue1' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue2) == 0x00001E, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue2' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue3) == 0x00001F, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue3' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsMobilePlatform_ReturnValue) == 0x000020, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsMobilePlatform_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_GetGameUserSettings_ReturnValue) == 0x000028, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_GetGameUserSettings_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue4) == 0x000030, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue4' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_GetShadowQuality_ReturnValue) == 0x000034, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_GetShadowQuality_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_EqualEqual_IntInt_ReturnValue) == 0x000038, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_EqualEqual_IntInt_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue5) == 0x000039, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue5' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_BooleanOR_ReturnValue) == 0x00003A, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_BooleanOR_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_BooleanAND_ReturnValue) == 0x00003B, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_BooleanAND_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_BooleanOR_ReturnValue1) == 0x00003C, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_BooleanOR_ReturnValue1' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue6) == 0x00003D, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue6' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue7) == 0x00003E, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue7' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsMobilePlatform_ReturnValue1) == 0x00003F, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsMobilePlatform_ReturnValue1' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue8) == 0x000040, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue8' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_GetGameUserSettings_ReturnValue1) == 0x000048, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_GetGameUserSettings_ReturnValue1' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue9) == 0x000050, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue9' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_GetShadowQuality_ReturnValue1) == 0x000054, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_GetShadowQuality_ReturnValue1' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_EqualEqual_IntInt_ReturnValue1) == 0x000058, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_EqualEqual_IntInt_ReturnValue1' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue10) == 0x000059, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue10' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_BooleanOR_ReturnValue2) == 0x00005A, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_BooleanOR_ReturnValue2' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_BooleanAND_ReturnValue1) == 0x00005B, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_BooleanAND_ReturnValue1' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_BooleanOR_ReturnValue3) == 0x00005C, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_BooleanOR_ReturnValue3' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsMobilePlatform_ReturnValue2) == 0x00005D, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsMobilePlatform_ReturnValue2' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue11) == 0x00005E, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue11' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue12) == 0x00005F, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue12' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue13) == 0x000060, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue13' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue14) == 0x000061, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue14' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue15) == 0x000062, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue15' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue16) == 0x000063, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue16' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue17) == 0x000064, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue17' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_GetGameUserSettings_ReturnValue2) == 0x000068, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_GetGameUserSettings_ReturnValue2' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_GetShadowQuality_ReturnValue2) == 0x000070, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_GetShadowQuality_ReturnValue2' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_Array_Get_Item) == 0x000078, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_Array_Get_Item' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_EqualEqual_IntInt_ReturnValue2) == 0x000080, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_EqualEqual_IntInt_ReturnValue2' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue18) == 0x000081, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue18' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_BooleanOR_ReturnValue4) == 0x000082, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_BooleanOR_ReturnValue4' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_BooleanAND_ReturnValue2) == 0x000083, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_BooleanAND_ReturnValue2' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_BooleanOR_ReturnValue5) == 0x000084, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_BooleanOR_ReturnValue5' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_Array_Length_ReturnValue) == 0x000088, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_Array_Length_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_Less_IntInt_ReturnValue) == 0x00008C, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_Less_IntInt_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue19) == 0x00008D, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue19' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_Array_Get_Item1) == 0x000090, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_Array_Get_Item1' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_Array_Length_ReturnValue1) == 0x000098, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_Array_Length_ReturnValue1' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue20) == 0x00009C, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue20' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_Less_IntInt_ReturnValue1) == 0x00009D, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_Less_IntInt_ReturnValue1' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue21) == 0x00009E, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue21' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting, CallFunc_IsValid_ReturnValue22) == 0x00009F, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofSceneLighting::CallFunc_IsValid_ReturnValue22' has a wrong offset!");
// Function BP_Fortnite_CommanderLights.BP_Fortnite_CommanderLights_C.SetVisiblityofDetailSpecificMeshes
// 0x0070 (0x0070 - 0x0000)
struct BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes final
{
public:
int32 Temp_int_Array_Index_Variable; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetPlatformName_ReturnValue; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_StrStr_ReturnValue; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsMobilePlatform_ReturnValue; // 0x0021(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UGameUserSettings* CallFunc_GetGameUserSettings_ReturnValue; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TArray<class ABP_DetailLevelMesh_C*> CallFunc_GetAllActorsOfClass_OutActors; // 0x0030(0x0010)(ZeroConstructor, ReferenceParm)
int32 CallFunc_GetShadowQuality_ReturnValue; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class ABP_DetailLevelMesh_C* CallFunc_Array_Get_Item; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_LessEqual_IntInt_ReturnValue; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ABP_DetailLevelMesh_C* K2Node_DynamicCast_AsBP_Detail_Level_Mesh; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0060(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_BooleanOR_ReturnValue; // 0x0061(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_BooleanOR_ReturnValue1; // 0x0062(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_BooleanAND_ReturnValue; // 0x0063(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
int32 CallFunc_Array_Length_ReturnValue; // 0x0064(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
};
static_assert(alignof(BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes) == 0x000008, "Wrong alignment on BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes");
static_assert(sizeof(BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes) == 0x000070, "Wrong size on BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes, Temp_int_Array_Index_Variable) == 0x000000, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes::Temp_int_Array_Index_Variable' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes, Temp_int_Loop_Counter_Variable) == 0x000004, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes::Temp_int_Loop_Counter_Variable' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes, CallFunc_Add_IntInt_ReturnValue) == 0x000008, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes::CallFunc_Add_IntInt_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes, CallFunc_GetPlatformName_ReturnValue) == 0x000010, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes::CallFunc_GetPlatformName_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes, CallFunc_EqualEqual_StrStr_ReturnValue) == 0x000020, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes::CallFunc_EqualEqual_StrStr_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes, CallFunc_IsMobilePlatform_ReturnValue) == 0x000021, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes::CallFunc_IsMobilePlatform_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes, CallFunc_GetGameUserSettings_ReturnValue) == 0x000028, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes::CallFunc_GetGameUserSettings_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes, CallFunc_GetAllActorsOfClass_OutActors) == 0x000030, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes::CallFunc_GetAllActorsOfClass_OutActors' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes, CallFunc_GetShadowQuality_ReturnValue) == 0x000040, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes::CallFunc_GetShadowQuality_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes, CallFunc_Array_Get_Item) == 0x000048, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes::CallFunc_Array_Get_Item' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes, CallFunc_LessEqual_IntInt_ReturnValue) == 0x000050, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes::CallFunc_LessEqual_IntInt_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes, K2Node_DynamicCast_AsBP_Detail_Level_Mesh) == 0x000058, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes::K2Node_DynamicCast_AsBP_Detail_Level_Mesh' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes, K2Node_DynamicCast_bSuccess) == 0x000060, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes::K2Node_DynamicCast_bSuccess' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes, CallFunc_BooleanOR_ReturnValue) == 0x000061, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes::CallFunc_BooleanOR_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes, CallFunc_BooleanOR_ReturnValue1) == 0x000062, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes::CallFunc_BooleanOR_ReturnValue1' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes, CallFunc_BooleanAND_ReturnValue) == 0x000063, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes::CallFunc_BooleanAND_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes, CallFunc_Array_Length_ReturnValue) == 0x000064, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes::CallFunc_Array_Length_ReturnValue' has a wrong offset!");
static_assert(offsetof(BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes, CallFunc_Less_IntInt_ReturnValue) == 0x000068, "Member 'BP_Fortnite_CommanderLights_C_SetVisiblityofDetailSpecificMeshes::CallFunc_Less_IntInt_ReturnValue' has a wrong offset!");
}