Files
UnrealEvent/Aeon-740/SDK/BP_BannerEditorTile_functions.cpp
2024-10-18 01:01:36 +01:00

165 lines
4.5 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: BP_BannerEditorTile
#include "Basic.hpp"
#include "BP_BannerEditorTile_classes.hpp"
#include "BP_BannerEditorTile_parameters.hpp"
namespace SDK
{
// Function BP_BannerEditorTile.BP_BannerEditorTile_C.BannerTileBangUpdated__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
void UBP_BannerEditorTile_C::BannerTileBangUpdated__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_BannerEditorTile_C", "BannerTileBangUpdated__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_BannerEditorTile.BP_BannerEditorTile_C.ExecuteUbergraph_BP_BannerEditorTile
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_BannerEditorTile_C::ExecuteUbergraph_BP_BannerEditorTile(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_BannerEditorTile_C", "ExecuteUbergraph_BP_BannerEditorTile");
Params::BP_BannerEditorTile_C_ExecuteUbergraph_BP_BannerEditorTile Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_BannerEditorTile.BP_BannerEditorTile_C.BP_OnHovered
// (Event, Protected, BlueprintEvent)
void UBP_BannerEditorTile_C::BP_OnHovered()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_BannerEditorTile_C", "BP_OnHovered");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_BannerEditorTile.BP_BannerEditorTile_C.BP_OnSelected
// (Event, Protected, BlueprintEvent)
void UBP_BannerEditorTile_C::BP_OnSelected()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_BannerEditorTile_C", "BP_OnSelected");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_BannerEditorTile.BP_BannerEditorTile_C.HandleBannerIconLoadGuardFinished
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class UObject* Object (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_BannerEditorTile_C::HandleBannerIconLoadGuardFinished(class UObject* Object)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_BannerEditorTile_C", "HandleBannerIconLoadGuardFinished");
Params::BP_BannerEditorTile_C_HandleBannerIconLoadGuardFinished Parms{};
Parms.Object = Object;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_BannerEditorTile.BP_BannerEditorTile_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UBP_BannerEditorTile_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_BannerEditorTile_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_BannerEditorTile.BP_BannerEditorTile_C.OnListItemObjectSet
// (Event, Protected, BlueprintEvent)
// Parameters:
// class UObject* ListItemObject (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UBP_BannerEditorTile_C::OnListItemObjectSet(class UObject* ListItemObject)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_BannerEditorTile_C", "OnListItemObjectSet");
Params::BP_BannerEditorTile_C_OnListItemObjectSet Parms{};
Parms.ListItemObject = ListItemObject;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_BannerEditorTile.BP_BannerEditorTile_C.Update Bang State
// (Public, BlueprintCallable, BlueprintEvent)
void UBP_BannerEditorTile_C::Update_Bang_State()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_BannerEditorTile_C", "Update Bang State");
UObject::ProcessEvent(Func, nullptr);
}
// Function BP_BannerEditorTile.BP_BannerEditorTile_C.Mark Item As Seen
// (Public, BlueprintCallable, BlueprintEvent)
void UBP_BannerEditorTile_C::Mark_Item_As_Seen()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_BannerEditorTile_C", "Mark Item As Seen");
UObject::ProcessEvent(Func, nullptr);
}
}