mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
165 lines
4.5 KiB
C++
165 lines
4.5 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: BP_BannerEditorTile
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#include "Basic.hpp"
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#include "BP_BannerEditorTile_classes.hpp"
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#include "BP_BannerEditorTile_parameters.hpp"
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namespace SDK
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{
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// Function BP_BannerEditorTile.BP_BannerEditorTile_C.BannerTileBangUpdated__DelegateSignature
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// (Public, Delegate, BlueprintCallable, BlueprintEvent)
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void UBP_BannerEditorTile_C::BannerTileBangUpdated__DelegateSignature()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BP_BannerEditorTile_C", "BannerTileBangUpdated__DelegateSignature");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function BP_BannerEditorTile.BP_BannerEditorTile_C.ExecuteUbergraph_BP_BannerEditorTile
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UBP_BannerEditorTile_C::ExecuteUbergraph_BP_BannerEditorTile(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BP_BannerEditorTile_C", "ExecuteUbergraph_BP_BannerEditorTile");
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Params::BP_BannerEditorTile_C_ExecuteUbergraph_BP_BannerEditorTile Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_BannerEditorTile.BP_BannerEditorTile_C.BP_OnHovered
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// (Event, Protected, BlueprintEvent)
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void UBP_BannerEditorTile_C::BP_OnHovered()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BP_BannerEditorTile_C", "BP_OnHovered");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function BP_BannerEditorTile.BP_BannerEditorTile_C.BP_OnSelected
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// (Event, Protected, BlueprintEvent)
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void UBP_BannerEditorTile_C::BP_OnSelected()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BP_BannerEditorTile_C", "BP_OnSelected");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function BP_BannerEditorTile.BP_BannerEditorTile_C.HandleBannerIconLoadGuardFinished
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UObject* Object (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UBP_BannerEditorTile_C::HandleBannerIconLoadGuardFinished(class UObject* Object)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BP_BannerEditorTile_C", "HandleBannerIconLoadGuardFinished");
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Params::BP_BannerEditorTile_C_HandleBannerIconLoadGuardFinished Parms{};
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Parms.Object = Object;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_BannerEditorTile.BP_BannerEditorTile_C.Construct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void UBP_BannerEditorTile_C::Construct()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BP_BannerEditorTile_C", "Construct");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function BP_BannerEditorTile.BP_BannerEditorTile_C.OnListItemObjectSet
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// (Event, Protected, BlueprintEvent)
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// Parameters:
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// class UObject* ListItemObject (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UBP_BannerEditorTile_C::OnListItemObjectSet(class UObject* ListItemObject)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BP_BannerEditorTile_C", "OnListItemObjectSet");
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Params::BP_BannerEditorTile_C_OnListItemObjectSet Parms{};
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Parms.ListItemObject = ListItemObject;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function BP_BannerEditorTile.BP_BannerEditorTile_C.Update Bang State
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// (Public, BlueprintCallable, BlueprintEvent)
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void UBP_BannerEditorTile_C::Update_Bang_State()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BP_BannerEditorTile_C", "Update Bang State");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function BP_BannerEditorTile.BP_BannerEditorTile_C.Mark Item As Seen
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// (Public, BlueprintCallable, BlueprintEvent)
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void UBP_BannerEditorTile_C::Mark_Item_As_Seen()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BP_BannerEditorTile_C", "Mark Item As Seen");
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UObject::ProcessEvent(Func, nullptr);
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}
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}
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