Files
UnrealEvent/Aeon-740/SDK/BP_AmbientAudioController_classes.hpp
2024-10-18 01:01:36 +01:00

81 lines
6.2 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: BP_AmbientAudioController
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "FortniteGame_structs.hpp"
#include "FortniteGame_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass BP_AmbientAudioController.BP_AmbientAudioController_C
// 0x0040 (0x01D0 - 0x0190)
class UBP_AmbientAudioController_C final : public UFortAmbientAudioController
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0190(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
class UAudioComponent* AmbientMixA; // 0x0198(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAudioComponent* AmbientMixB; // 0x01A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class USoundBase* Loop_Indoors; // 0x01A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CheckFrequency; // 0x01B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool bIsInsidePrevious; // 0x01B4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
bool bIsInsideCurrent; // 0x01B5(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
uint8 Pad_1B6[0x2]; // 0x01B6(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class UAudioComponent* AmbientMixIndoor; // 0x01B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float TargetLPFFreq; // 0x01C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CurrentLPFFreq; // 0x01C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float InsideLPFFreq; // 0x01C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float OutsideLPFFreq; // 0x01CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
public:
void ExecuteUbergraph_BP_AmbientAudioController(int32 EntryPoint);
void Set_Storm_Amb_Layer_Enabled(bool Enabled);
void On_Game_Phase_Step_Change(EAthenaGamePhaseStep GamePhaseStep);
void On_Game_Phase_Change(EAthenaGamePhase GamePhase);
void ReceiveTick(float DeltaSeconds);
void Evaluate_Inside_State();
void OnCheckIfSurrounded();
void ReceiveEndPlay(EEndPlayReason EndPlayReason);
void ReceiveBeginPlay();
bool Trace(const struct FVector& Start, const struct FVector& Direction);
void SetIndoorMixEnabled(bool Enabled);
void SetTargetLPFFreq(float Target);
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"BP_AmbientAudioController_C">();
}
static class UBP_AmbientAudioController_C* GetDefaultObj()
{
return GetDefaultObjImpl<UBP_AmbientAudioController_C>();
}
};
static_assert(alignof(UBP_AmbientAudioController_C) == 0x000008, "Wrong alignment on UBP_AmbientAudioController_C");
static_assert(sizeof(UBP_AmbientAudioController_C) == 0x0001D0, "Wrong size on UBP_AmbientAudioController_C");
static_assert(offsetof(UBP_AmbientAudioController_C, UberGraphFrame) == 0x000190, "Member 'UBP_AmbientAudioController_C::UberGraphFrame' has a wrong offset!");
static_assert(offsetof(UBP_AmbientAudioController_C, AmbientMixA) == 0x000198, "Member 'UBP_AmbientAudioController_C::AmbientMixA' has a wrong offset!");
static_assert(offsetof(UBP_AmbientAudioController_C, AmbientMixB) == 0x0001A0, "Member 'UBP_AmbientAudioController_C::AmbientMixB' has a wrong offset!");
static_assert(offsetof(UBP_AmbientAudioController_C, Loop_Indoors) == 0x0001A8, "Member 'UBP_AmbientAudioController_C::Loop_Indoors' has a wrong offset!");
static_assert(offsetof(UBP_AmbientAudioController_C, CheckFrequency) == 0x0001B0, "Member 'UBP_AmbientAudioController_C::CheckFrequency' has a wrong offset!");
static_assert(offsetof(UBP_AmbientAudioController_C, bIsInsidePrevious) == 0x0001B4, "Member 'UBP_AmbientAudioController_C::bIsInsidePrevious' has a wrong offset!");
static_assert(offsetof(UBP_AmbientAudioController_C, bIsInsideCurrent) == 0x0001B5, "Member 'UBP_AmbientAudioController_C::bIsInsideCurrent' has a wrong offset!");
static_assert(offsetof(UBP_AmbientAudioController_C, AmbientMixIndoor) == 0x0001B8, "Member 'UBP_AmbientAudioController_C::AmbientMixIndoor' has a wrong offset!");
static_assert(offsetof(UBP_AmbientAudioController_C, TargetLPFFreq) == 0x0001C0, "Member 'UBP_AmbientAudioController_C::TargetLPFFreq' has a wrong offset!");
static_assert(offsetof(UBP_AmbientAudioController_C, CurrentLPFFreq) == 0x0001C4, "Member 'UBP_AmbientAudioController_C::CurrentLPFFreq' has a wrong offset!");
static_assert(offsetof(UBP_AmbientAudioController_C, InsideLPFFreq) == 0x0001C8, "Member 'UBP_AmbientAudioController_C::InsideLPFFreq' has a wrong offset!");
static_assert(offsetof(UBP_AmbientAudioController_C, OutsideLPFFreq) == 0x0001CC, "Member 'UBP_AmbientAudioController_C::OutsideLPFFreq' has a wrong offset!");
}