Files
UnrealEvent/Aeon-740/SDK/AthenaVariantTileButton_classes.hpp
2024-10-18 01:01:36 +01:00

38 lines
853 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: AthenaVariantTileButton
#include "Basic.hpp"
#include "FortniteUI_classes.hpp"
namespace SDK
{
// WidgetBlueprintGeneratedClass AthenaVariantTileButton.AthenaVariantTileButton_C
// 0x0000 (0x0B70 - 0x0B70)
class UAthenaVariantTileButton_C final : public UFortVariantTileButton
{
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"AthenaVariantTileButton_C">();
}
static class UAthenaVariantTileButton_C* GetDefaultObj()
{
return GetDefaultObjImpl<UAthenaVariantTileButton_C>();
}
};
static_assert(alignof(UAthenaVariantTileButton_C) == 0x000008, "Wrong alignment on UAthenaVariantTileButton_C");
static_assert(sizeof(UAthenaVariantTileButton_C) == 0x000B70, "Wrong size on UAthenaVariantTileButton_C");
}