Files
UnrealEvent/Aeon-740/SDK/AthenaSeasonTab_functions.cpp
2024-10-18 01:01:36 +01:00

715 lines
23 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: AthenaSeasonTab
#include "Basic.hpp"
#include "AthenaSeasonTab_classes.hpp"
#include "AthenaSeasonTab_parameters.hpp"
namespace SDK
{
// Function AthenaSeasonTab.AthenaSeasonTab_C.ExecuteUbergraph_AthenaSeasonTab
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaSeasonTab_C::ExecuteUbergraph_AthenaSeasonTab(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "ExecuteUbergraph_AthenaSeasonTab");
Params::AthenaSeasonTab_C_ExecuteUbergraph_AthenaSeasonTab Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.OnAddedToActivationStack
// (Event, Protected, BlueprintEvent)
void UAthenaSeasonTab_C::OnAddedToActivationStack()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "OnAddedToActivationStack");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.Season Variant Preview Info Updated
// (BlueprintCallable, BlueprintEvent)
void UAthenaSeasonTab_C::Season_Variant_Preview_Info_Updated()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "Season Variant Preview Info Updated");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.OnSetGiftability
// (Event, Protected, BlueprintEvent)
// Parameters:
// bool bIsGiftable (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UAthenaSeasonTab_C::OnSetGiftability(bool bIsGiftable)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "OnSetGiftability");
Params::AthenaSeasonTab_C_OnSetGiftability Parms{};
Parms.bIsGiftable = bIsGiftable;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.OnNoCurrentSeason
// (Event, Protected, BlueprintEvent)
void UAthenaSeasonTab_C::OnNoCurrentSeason()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "OnNoCurrentSeason");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.BndEvt__SwipePanel_K2Node_ComponentBoundEvent_118_OnFortSwipeEvent__DelegateSignature
// (BlueprintEvent)
void UAthenaSeasonTab_C::BndEvt__SwipePanel_K2Node_ComponentBoundEvent_118_OnFortSwipeEvent__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "BndEvt__SwipePanel_K2Node_ComponentBoundEvent_118_OnFortSwipeEvent__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.BndEvt__SwipePanel_K2Node_ComponentBoundEvent_103_OnFortSwipeEvent__DelegateSignature
// (BlueprintEvent)
void UAthenaSeasonTab_C::BndEvt__SwipePanel_K2Node_ComponentBoundEvent_103_OnFortSwipeEvent__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "BndEvt__SwipePanel_K2Node_ComponentBoundEvent_103_OnFortSwipeEvent__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.Tick
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
// struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
// float InDeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaSeasonTab_C::Tick(const struct FGeometry& MyGeometry, float InDeltaTime)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "Tick");
Params::AthenaSeasonTab_C_Tick Parms{};
Parms.MyGeometry = std::move(MyGeometry);
Parms.InDeltaTime = InDeltaTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.OnFAQStateChanged
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// EFortUIFeature ChangedFeature (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// EFortUIFeatureState NewState (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// EFortUIFeatureStateReason StateReason (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaSeasonTab_C::OnFAQStateChanged(EFortUIFeature ChangedFeature, EFortUIFeatureState NewState, EFortUIFeatureStateReason StateReason)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "OnFAQStateChanged");
Params::AthenaSeasonTab_C_OnFAQStateChanged Parms{};
Parms.ChangedFeature = ChangedFeature;
Parms.NewState = NewState;
Parms.StateReason = StateReason;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.SetupInput
// (BlueprintCallable, BlueprintEvent)
void UAthenaSeasonTab_C::SetupInput()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "SetupInput");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.UpdateStoreHasStarsNotification
// (Event, Protected, BlueprintEvent)
// Parameters:
// bool bShowNotification (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UAthenaSeasonTab_C::UpdateStoreHasStarsNotification(bool bShowNotification)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "UpdateStoreHasStarsNotification");
Params::AthenaSeasonTab_C_UpdateStoreHasStarsNotification Parms{};
Parms.bShowNotification = bShowNotification;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.ScrollNegative
// (Event, Protected, BlueprintEvent)
void UAthenaSeasonTab_C::ScrollNegative()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "ScrollNegative");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.ScrollPositive
// (Event, Protected, BlueprintEvent)
void UAthenaSeasonTab_C::ScrollPositive()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "ScrollPositive");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.BndEvt__PurchaseLevelBtn_K2Node_ComponentBoundEvent_40_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaSeasonTab_C::BndEvt__PurchaseLevelBtn_K2Node_ComponentBoundEvent_40_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "BndEvt__PurchaseLevelBtn_K2Node_ComponentBoundEvent_40_CommonButtonClicked__DelegateSignature");
Params::AthenaSeasonTab_C_BndEvt__PurchaseLevelBtn_K2Node_ComponentBoundEvent_40_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.BndEvt__LevelPageWidgetSwitcher_K2Node_ComponentBoundEvent_1_OnActiveWidgetChanged__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UWidget* ActiveWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 ActiveWidgetIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaSeasonTab_C::BndEvt__LevelPageWidgetSwitcher_K2Node_ComponentBoundEvent_1_OnActiveWidgetChanged__DelegateSignature(class UWidget* ActiveWidget, int32 ActiveWidgetIndex)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "BndEvt__LevelPageWidgetSwitcher_K2Node_ComponentBoundEvent_1_OnActiveWidgetChanged__DelegateSignature");
Params::AthenaSeasonTab_C_BndEvt__LevelPageWidgetSwitcher_K2Node_ComponentBoundEvent_1_OnActiveWidgetChanged__DelegateSignature Parms{};
Parms.ActiveWidget = ActiveWidget;
Parms.ActiveWidgetIndex = ActiveWidgetIndex;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.HandlePageRight
// (BlueprintCallable, BlueprintEvent)
void UAthenaSeasonTab_C::HandlePageRight()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "HandlePageRight");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.HandlePageLeft
// (BlueprintCallable, BlueprintEvent)
void UAthenaSeasonTab_C::HandlePageLeft()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "HandlePageLeft");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.BndEvt__PageRightBtn_K2Node_ComponentBoundEvent_84_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaSeasonTab_C::BndEvt__PageRightBtn_K2Node_ComponentBoundEvent_84_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "BndEvt__PageRightBtn_K2Node_ComponentBoundEvent_84_CommonButtonClicked__DelegateSignature");
Params::AthenaSeasonTab_C_BndEvt__PageRightBtn_K2Node_ComponentBoundEvent_84_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.BndEvt__IconTextButton_0_K2Node_ComponentBoundEvent_45_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaSeasonTab_C::BndEvt__IconTextButton_0_K2Node_ComponentBoundEvent_45_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "BndEvt__IconTextButton_0_K2Node_ComponentBoundEvent_45_CommonButtonClicked__DelegateSignature");
Params::AthenaSeasonTab_C_BndEvt__IconTextButton_0_K2Node_ComponentBoundEvent_45_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.OnLevelsGenerated
// (Event, Protected, BlueprintEvent)
void UAthenaSeasonTab_C::OnLevelsGenerated()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "OnLevelsGenerated");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.BndEvt__PurchaseSeasonBtn_K2Node_ComponentBoundEvent_61_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaSeasonTab_C::BndEvt__PurchaseSeasonBtn_K2Node_ComponentBoundEvent_61_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "BndEvt__PurchaseSeasonBtn_K2Node_ComponentBoundEvent_61_CommonButtonClicked__DelegateSignature");
Params::AthenaSeasonTab_C_BndEvt__PurchaseSeasonBtn_K2Node_ComponentBoundEvent_61_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.OnSeasonPassChanged
// (Event, Protected, BlueprintEvent)
void UAthenaSeasonTab_C::OnSeasonPassChanged()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "OnSeasonPassChanged");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.OnNavigateToLevel
// (Event, Protected, BlueprintEvent)
// Parameters:
// int32 Level (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaSeasonTab_C::OnNavigateToLevel(int32 Level)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "OnNavigateToLevel");
Params::AthenaSeasonTab_C_OnNavigateToLevel Parms{};
Parms.Level = Level;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.OnDeactivated
// (Event, Protected, BlueprintEvent)
void UAthenaSeasonTab_C::OnDeactivated()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "OnDeactivated");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.OnActivated
// (Event, Protected, BlueprintEvent)
void UAthenaSeasonTab_C::OnActivated()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "OnActivated");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UAthenaSeasonTab_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.GenerateLevelWidgets
// (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFortSeasonPassLevelInfo* LevelInfo (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// TArray<class USeasonPassLevelWidget*> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm)
TArray<class USeasonPassLevelWidget*> UAthenaSeasonTab_C::GenerateLevelWidgets(class UFortSeasonPassLevelInfo* LevelInfo)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "GenerateLevelWidgets");
Params::AthenaSeasonTab_C_GenerateLevelWidgets Parms{};
Parms.LevelInfo = LevelInfo;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.SelectPageByLevel
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 TargetLevel (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaSeasonTab_C::SelectPageByLevel(int32 TargetLevel)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "SelectPageByLevel");
Params::AthenaSeasonTab_C_SelectPageByLevel Parms{};
Parms.TargetLevel = TargetLevel;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.SetupViewedItemData
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFortItem* Item (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaSeasonTab_C::SetupViewedItemData(class UFortItem* Item)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "SetupViewedItemData");
Params::AthenaSeasonTab_C_SetupViewedItemData Parms{};
Parms.Item = Item;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.UpdateSeasonPurchaseState
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UAthenaSeasonTab_C::UpdateSeasonPurchaseState()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "UpdateSeasonPurchaseState");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.UpdatePageCount
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 ActiveIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaSeasonTab_C::UpdatePageCount(int32 ActiveIndex)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "UpdatePageCount");
Params::AthenaSeasonTab_C_UpdatePageCount Parms{};
Parms.ActiveIndex = ActiveIndex;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.Handle_ShowAbout
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool PassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UAthenaSeasonTab_C::Handle_ShowAbout(bool* PassThrough)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "Handle_ShowAbout");
Params::AthenaSeasonTab_C_Handle_ShowAbout Parms{};
UObject::ProcessEvent(Func, &Parms);
if (PassThrough != nullptr)
*PassThrough = Parms.PassThrough;
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.Handle_GiftBattlePass
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool PassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UAthenaSeasonTab_C::Handle_GiftBattlePass(bool* PassThrough)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "Handle_GiftBattlePass");
Params::AthenaSeasonTab_C_Handle_GiftBattlePass Parms{};
UObject::ProcessEvent(Func, &Parms);
if (PassThrough != nullptr)
*PassThrough = Parms.PassThrough;
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.OpenPurchaseScreen
// (Public, BlueprintCallable, BlueprintEvent)
void UAthenaSeasonTab_C::OpenPurchaseScreen()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "OpenPurchaseScreen");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.OnUpdateInputType
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// ECommonInputType NewInputType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaSeasonTab_C::OnUpdateInputType(ECommonInputType NewInputType)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "OnUpdateInputType");
Params::AthenaSeasonTab_C_OnUpdateInputType Parms{};
Parms.NewInputType = NewInputType;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.UpdateLevelPageWidgetSwitcherTranslation
// (Public, BlueprintCallable, BlueprintEvent)
void UAthenaSeasonTab_C::UpdateLevelPageWidgetSwitcherTranslation()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "UpdateLevelPageWidgetSwitcherTranslation");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.Handle_ReplayCinematic
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool PassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UAthenaSeasonTab_C::Handle_ReplayCinematic(bool* PassThrough)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "Handle_ReplayCinematic");
Params::AthenaSeasonTab_C_Handle_ReplayCinematic Parms{};
UObject::ProcessEvent(Func, &Parms);
if (PassThrough != nullptr)
*PassThrough = Parms.PassThrough;
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.PlaySeasonCinematic
// (Public, BlueprintCallable, BlueprintEvent)
void UAthenaSeasonTab_C::PlaySeasonCinematic()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "PlaySeasonCinematic");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.GetWidgetForFramingViewedItem
// (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UWidget* UAthenaSeasonTab_C::GetWidgetForFramingViewedItem()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "GetWidgetForFramingViewedItem");
Params::AthenaSeasonTab_C_GetWidgetForFramingViewedItem Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function AthenaSeasonTab.AthenaSeasonTab_C.UpdateSeasonPurchaseStateNoTransition
// (Public, BlueprintCallable, BlueprintEvent)
void UAthenaSeasonTab_C::UpdateSeasonPurchaseStateNoTransition()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonTab_C", "UpdateSeasonPurchaseStateNoTransition");
UObject::ProcessEvent(Func, nullptr);
}
}