mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
77 lines
2.4 KiB
C++
77 lines
2.4 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: AthenaSeasonLevelHeaderWidget
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#include "Basic.hpp"
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#include "AthenaSeasonLevelHeaderWidget_classes.hpp"
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#include "AthenaSeasonLevelHeaderWidget_parameters.hpp"
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namespace SDK
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{
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// Function AthenaSeasonLevelHeaderWidget.AthenaSeasonLevelHeaderWidget_C.ExecuteUbergraph_AthenaSeasonLevelHeaderWidget
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UAthenaSeasonLevelHeaderWidget_C::ExecuteUbergraph_AthenaSeasonLevelHeaderWidget(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaSeasonLevelHeaderWidget_C", "ExecuteUbergraph_AthenaSeasonLevelHeaderWidget");
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Params::AthenaSeasonLevelHeaderWidget_C_ExecuteUbergraph_AthenaSeasonLevelHeaderWidget Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function AthenaSeasonLevelHeaderWidget.AthenaSeasonLevelHeaderWidget_C.OnLockedStatusChanged
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// (Event, Public, BlueprintEvent)
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// Parameters:
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// bool FreeUnlocked (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// bool PaidUnlocked (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UAthenaSeasonLevelHeaderWidget_C::OnLockedStatusChanged(bool FreeUnlocked, bool PaidUnlocked)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaSeasonLevelHeaderWidget_C", "OnLockedStatusChanged");
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Params::AthenaSeasonLevelHeaderWidget_C_OnLockedStatusChanged Parms{};
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Parms.FreeUnlocked = FreeUnlocked;
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Parms.PaidUnlocked = PaidUnlocked;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function AthenaSeasonLevelHeaderWidget.AthenaSeasonLevelHeaderWidget_C.OnSetup
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// (Event, Public, BlueprintEvent)
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void UAthenaSeasonLevelHeaderWidget_C::OnSetup()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaSeasonLevelHeaderWidget_C", "OnSetup");
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UObject::ProcessEvent(Func, nullptr);
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}
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}
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