Files
UnrealEvent/Aeon-740/SDK/AthenaSeasonLevelHeaderWidget_functions.cpp
2024-10-18 01:01:36 +01:00

77 lines
2.4 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: AthenaSeasonLevelHeaderWidget
#include "Basic.hpp"
#include "AthenaSeasonLevelHeaderWidget_classes.hpp"
#include "AthenaSeasonLevelHeaderWidget_parameters.hpp"
namespace SDK
{
// Function AthenaSeasonLevelHeaderWidget.AthenaSeasonLevelHeaderWidget_C.ExecuteUbergraph_AthenaSeasonLevelHeaderWidget
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaSeasonLevelHeaderWidget_C::ExecuteUbergraph_AthenaSeasonLevelHeaderWidget(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonLevelHeaderWidget_C", "ExecuteUbergraph_AthenaSeasonLevelHeaderWidget");
Params::AthenaSeasonLevelHeaderWidget_C_ExecuteUbergraph_AthenaSeasonLevelHeaderWidget Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaSeasonLevelHeaderWidget.AthenaSeasonLevelHeaderWidget_C.OnLockedStatusChanged
// (Event, Public, BlueprintEvent)
// Parameters:
// bool FreeUnlocked (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// bool PaidUnlocked (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UAthenaSeasonLevelHeaderWidget_C::OnLockedStatusChanged(bool FreeUnlocked, bool PaidUnlocked)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonLevelHeaderWidget_C", "OnLockedStatusChanged");
Params::AthenaSeasonLevelHeaderWidget_C_OnLockedStatusChanged Parms{};
Parms.FreeUnlocked = FreeUnlocked;
Parms.PaidUnlocked = PaidUnlocked;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaSeasonLevelHeaderWidget.AthenaSeasonLevelHeaderWidget_C.OnSetup
// (Event, Public, BlueprintEvent)
void UAthenaSeasonLevelHeaderWidget_C::OnSetup()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaSeasonLevelHeaderWidget_C", "OnSetup");
UObject::ProcessEvent(Func, nullptr);
}
}