mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
193 lines
5.3 KiB
C++
193 lines
5.3 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: AthenaLobbyPlayerPanel
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#include "Basic.hpp"
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#include "AthenaLobbyPlayerPanel_classes.hpp"
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#include "AthenaLobbyPlayerPanel_parameters.hpp"
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namespace SDK
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{
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// Function AthenaLobbyPlayerPanel.AthenaLobbyPlayerPanel_C.OnGadgetsClicked__DelegateSignature
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// (Public, Delegate, BlueprintCallable, BlueprintEvent)
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void UAthenaLobbyPlayerPanel_C::OnGadgetsClicked__DelegateSignature()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaLobbyPlayerPanel_C", "OnGadgetsClicked__DelegateSignature");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function AthenaLobbyPlayerPanel.AthenaLobbyPlayerPanel_C.OnClosed__DelegateSignature
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// (Public, Delegate, BlueprintCallable, BlueprintEvent)
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void UAthenaLobbyPlayerPanel_C::OnClosed__DelegateSignature()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaLobbyPlayerPanel_C", "OnClosed__DelegateSignature");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function AthenaLobbyPlayerPanel.AthenaLobbyPlayerPanel_C.ExecuteUbergraph_AthenaLobbyPlayerPanel
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// (Final, UbergraphFunction)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UAthenaLobbyPlayerPanel_C::ExecuteUbergraph_AthenaLobbyPlayerPanel(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaLobbyPlayerPanel_C", "ExecuteUbergraph_AthenaLobbyPlayerPanel");
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Params::AthenaLobbyPlayerPanel_C_ExecuteUbergraph_AthenaLobbyPlayerPanel Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function AthenaLobbyPlayerPanel.AthenaLobbyPlayerPanel_C.Construct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void UAthenaLobbyPlayerPanel_C::Construct()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaLobbyPlayerPanel_C", "Construct");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function AthenaLobbyPlayerPanel.AthenaLobbyPlayerPanel_C.Initialize
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// (Public, BlueprintCallable, BlueprintEvent)
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void UAthenaLobbyPlayerPanel_C::Initialize()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaLobbyPlayerPanel_C", "Initialize");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function AthenaLobbyPlayerPanel.AthenaLobbyPlayerPanel_C.SetTeamMemberInfo
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FFortTeamMemberInfo Param_TeamMemberInfo (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
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void UAthenaLobbyPlayerPanel_C::SetTeamMemberInfo(const struct FFortTeamMemberInfo& Param_TeamMemberInfo)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaLobbyPlayerPanel_C", "SetTeamMemberInfo");
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Params::AthenaLobbyPlayerPanel_C_SetTeamMemberInfo Parms{};
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Parms.Param_TeamMemberInfo = std::move(Param_TeamMemberInfo);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function AthenaLobbyPlayerPanel.AthenaLobbyPlayerPanel_C.Refresh
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// (Public, BlueprintCallable, BlueprintEvent)
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void UAthenaLobbyPlayerPanel_C::Refresh()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaLobbyPlayerPanel_C", "Refresh");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function AthenaLobbyPlayerPanel.AthenaLobbyPlayerPanel_C.Focus
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// (Public, BlueprintCallable, BlueprintEvent)
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void UAthenaLobbyPlayerPanel_C::Focus()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaLobbyPlayerPanel_C", "Focus");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function AthenaLobbyPlayerPanel.AthenaLobbyPlayerPanel_C.InitializeContextEvents
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// (Public, BlueprintCallable, BlueprintEvent)
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void UAthenaLobbyPlayerPanel_C::InitializeContextEvents()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaLobbyPlayerPanel_C", "InitializeContextEvents");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function AthenaLobbyPlayerPanel.AthenaLobbyPlayerPanel_C.OnTeamMemberStateChanged
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FFortTeamMemberInfo Param_TeamMemberInfo (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
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void UAthenaLobbyPlayerPanel_C::OnTeamMemberStateChanged(const struct FFortTeamMemberInfo& Param_TeamMemberInfo)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaLobbyPlayerPanel_C", "OnTeamMemberStateChanged");
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Params::AthenaLobbyPlayerPanel_C_OnTeamMemberStateChanged Parms{};
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Parms.Param_TeamMemberInfo = std::move(Param_TeamMemberInfo);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function AthenaLobbyPlayerPanel.AthenaLobbyPlayerPanel_C.Cancel
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// (Public, BlueprintCallable, BlueprintEvent)
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void UAthenaLobbyPlayerPanel_C::Cancel()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaLobbyPlayerPanel_C", "Cancel");
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UObject::ProcessEvent(Func, nullptr);
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}
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}
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