Files
UnrealEvent/Aeon-740/SDK/AthenaLobbyPlayerPanelActions_functions.cpp
2024-10-18 01:01:36 +01:00

550 lines
20 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: AthenaLobbyPlayerPanelActions
#include "Basic.hpp"
#include "AthenaLobbyPlayerPanelActions_classes.hpp"
#include "AthenaLobbyPlayerPanelActions_parameters.hpp"
namespace SDK
{
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.OnGadgetsClicked__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
void UAthenaLobbyPlayerPanelActions_C::OnGadgetsClicked__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "OnGadgetsClicked__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.OnEmoteClicked__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
void UAthenaLobbyPlayerPanelActions_C::OnEmoteClicked__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "OnEmoteClicked__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.ExecuteUbergraph_AthenaLobbyPlayerPanelActions
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaLobbyPlayerPanelActions_C::ExecuteUbergraph_AthenaLobbyPlayerPanelActions(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "ExecuteUbergraph_AthenaLobbyPlayerPanelActions");
Params::AthenaLobbyPlayerPanelActions_C_ExecuteUbergraph_AthenaLobbyPlayerPanelActions Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.BndEvt__ButtonMute_K2Node_ComponentBoundEvent_46_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaLobbyPlayerPanelActions_C::BndEvt__ButtonMute_K2Node_ComponentBoundEvent_46_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "BndEvt__ButtonMute_K2Node_ComponentBoundEvent_46_CommonButtonClicked__DelegateSignature");
Params::AthenaLobbyPlayerPanelActions_C_BndEvt__ButtonMute_K2Node_ComponentBoundEvent_46_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.BndEvt__ViewProfileButton_K2Node_ComponentBoundEvent_51_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaLobbyPlayerPanelActions_C::BndEvt__ViewProfileButton_K2Node_ComponentBoundEvent_51_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "BndEvt__ViewProfileButton_K2Node_ComponentBoundEvent_51_CommonButtonClicked__DelegateSignature");
Params::AthenaLobbyPlayerPanelActions_C_BndEvt__ViewProfileButton_K2Node_ComponentBoundEvent_51_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.BndEvt__ButtonInviteParty_K2Node_ComponentBoundEvent_121_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaLobbyPlayerPanelActions_C::BndEvt__ButtonInviteParty_K2Node_ComponentBoundEvent_121_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "BndEvt__ButtonInviteParty_K2Node_ComponentBoundEvent_121_CommonButtonClicked__DelegateSignature");
Params::AthenaLobbyPlayerPanelActions_C_BndEvt__ButtonInviteParty_K2Node_ComponentBoundEvent_121_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.BndEvt__ButtonAddFriend_K2Node_ComponentBoundEvent_103_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaLobbyPlayerPanelActions_C::BndEvt__ButtonAddFriend_K2Node_ComponentBoundEvent_103_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "BndEvt__ButtonAddFriend_K2Node_ComponentBoundEvent_103_CommonButtonClicked__DelegateSignature");
Params::AthenaLobbyPlayerPanelActions_C_BndEvt__ButtonAddFriend_K2Node_ComponentBoundEvent_103_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.BndEvt__ButtonManage_K2Node_ComponentBoundEvent_86_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaLobbyPlayerPanelActions_C::BndEvt__ButtonManage_K2Node_ComponentBoundEvent_86_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "BndEvt__ButtonManage_K2Node_ComponentBoundEvent_86_CommonButtonClicked__DelegateSignature");
Params::AthenaLobbyPlayerPanelActions_C_BndEvt__ButtonManage_K2Node_ComponentBoundEvent_86_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.OnButtonHovered
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaLobbyPlayerPanelActions_C::OnButtonHovered(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "OnButtonHovered");
Params::AthenaLobbyPlayerPanelActions_C_OnButtonHovered Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.Initialize
// (Public, BlueprintCallable, BlueprintEvent)
void UAthenaLobbyPlayerPanelActions_C::Initialize()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "Initialize");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.Refresh
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UAthenaLobbyPlayerPanelActions_C::Refresh()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "Refresh");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.IsLocalPlayer
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool bIsLocalPlayer (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UAthenaLobbyPlayerPanelActions_C::IsLocalPlayer(bool* bIsLocalPlayer)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "IsLocalPlayer");
Params::AthenaLobbyPlayerPanelActions_C_IsLocalPlayer Parms{};
UObject::ProcessEvent(Func, &Parms);
if (bIsLocalPlayer != nullptr)
*bIsLocalPlayer = Parms.bIsLocalPlayer;
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.IsMissionLocalPlayersOutpost
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool IsLocalPlayersOutpost (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UAthenaLobbyPlayerPanelActions_C::IsMissionLocalPlayersOutpost(bool* IsLocalPlayersOutpost)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "IsMissionLocalPlayersOutpost");
Params::AthenaLobbyPlayerPanelActions_C_IsMissionLocalPlayersOutpost Parms{};
UObject::ProcessEvent(Func, &Parms);
if (IsLocalPlayersOutpost != nullptr)
*IsLocalPlayersOutpost = Parms.IsLocalPlayersOutpost;
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.CanFriendInviteOrAccept
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool bCanFriend (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UAthenaLobbyPlayerPanelActions_C::CanFriendInviteOrAccept(bool* bCanFriend)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "CanFriendInviteOrAccept");
Params::AthenaLobbyPlayerPanelActions_C_CanFriendInviteOrAccept Parms{};
UObject::ProcessEvent(Func, &Parms);
if (bCanFriend != nullptr)
*bCanFriend = Parms.bCanFriend;
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.CanInviteToParty
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool bCanInviteToParty (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UAthenaLobbyPlayerPanelActions_C::CanInviteToParty(bool* bCanInviteToParty)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "CanInviteToParty");
Params::AthenaLobbyPlayerPanelActions_C_CanInviteToParty Parms{};
UObject::ProcessEvent(Func, &Parms);
if (bCanInviteToParty != nullptr)
*bCanInviteToParty = Parms.bCanInviteToParty;
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.IsInvitationPending
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool bIsInvitationPending (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UAthenaLobbyPlayerPanelActions_C::IsInvitationPending(bool* bIsInvitationPending)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "IsInvitationPending");
Params::AthenaLobbyPlayerPanelActions_C_IsInvitationPending Parms{};
UObject::ProcessEvent(Func, &Parms);
if (bIsInvitationPending != nullptr)
*bIsInvitationPending = Parms.bIsInvitationPending;
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.CanManage
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool bCanManage (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UAthenaLobbyPlayerPanelActions_C::CanManage(bool* bCanManage)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "CanManage");
Params::AthenaLobbyPlayerPanelActions_C_CanManage Parms{};
UObject::ProcessEvent(Func, &Parms);
if (bCanManage != nullptr)
*bCanManage = Parms.bCanManage;
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.GetFirstActiveActionButton
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class UIconTextButton_C* IconTextButton (Parm, OutParm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaLobbyPlayerPanelActions_C::GetFirstActiveActionButton(class UIconTextButton_C** IconTextButton)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "GetFirstActiveActionButton");
Params::AthenaLobbyPlayerPanelActions_C_GetFirstActiveActionButton Parms{};
UObject::ProcessEvent(Func, &Parms);
if (IconTextButton != nullptr)
*IconTextButton = Parms.IconTextButton;
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.HasValidActions
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool bHasValidActions (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UAthenaLobbyPlayerPanelActions_C::HasValidActions(bool* bHasValidActions)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "HasValidActions");
Params::AthenaLobbyPlayerPanelActions_C_HasValidActions Parms{};
UObject::ProcessEvent(Func, &Parms);
if (bHasValidActions != nullptr)
*bHasValidActions = Parms.bHasValidActions;
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.Focus
// (Public, BlueprintCallable, BlueprintEvent)
void UAthenaLobbyPlayerPanelActions_C::Focus()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "Focus");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.InitializeContextEvents
// (Public, BlueprintCallable, BlueprintEvent)
void UAthenaLobbyPlayerPanelActions_C::InitializeContextEvents()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "InitializeContextEvents");
UObject::ProcessEvent(Func, nullptr);
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.OnPartyInvitesCountChanged
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 InvitesCount (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaLobbyPlayerPanelActions_C::OnPartyInvitesCountChanged(int32 InvitesCount)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "OnPartyInvitesCountChanged");
Params::AthenaLobbyPlayerPanelActions_C_OnPartyInvitesCountChanged Parms{};
Parms.InvitesCount = InvitesCount;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.OnActiveFriendsCountUpdated
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 ActiveFriendsCount (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UAthenaLobbyPlayerPanelActions_C::OnActiveFriendsCountUpdated(int32 ActiveFriendsCount)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "OnActiveFriendsCountUpdated");
Params::AthenaLobbyPlayerPanelActions_C_OnActiveFriendsCountUpdated Parms{};
Parms.ActiveFriendsCount = ActiveFriendsCount;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.SetTeamMemberInfo
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FFortTeamMemberInfo Param_TeamMemberInfo (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
void UAthenaLobbyPlayerPanelActions_C::SetTeamMemberInfo(const struct FFortTeamMemberInfo& Param_TeamMemberInfo)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "SetTeamMemberInfo");
Params::AthenaLobbyPlayerPanelActions_C_SetTeamMemberInfo Parms{};
Parms.Param_TeamMemberInfo = std::move(Param_TeamMemberInfo);
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.IsTeamMemberLocalPlayer
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor)
bool UAthenaLobbyPlayerPanelActions_C::IsTeamMemberLocalPlayer()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "IsTeamMemberLocalPlayer");
Params::AthenaLobbyPlayerPanelActions_C_IsTeamMemberLocalPlayer Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.CanViewProfile
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool CanView (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UAthenaLobbyPlayerPanelActions_C::CanViewProfile(bool* CanView)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "CanViewProfile");
Params::AthenaLobbyPlayerPanelActions_C_CanViewProfile Parms{};
UObject::ProcessEvent(Func, &Parms);
if (CanView != nullptr)
*CanView = Parms.CanView;
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.OnMutingChanged
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FUniqueNetIdRepl NewParam (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
// bool NewParam1 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UAthenaLobbyPlayerPanelActions_C::OnMutingChanged(const struct FUniqueNetIdRepl& NewParam, bool NewParam1)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "OnMutingChanged");
Params::AthenaLobbyPlayerPanelActions_C_OnMutingChanged Parms{};
Parms.NewParam = std::move(NewParam);
Parms.NewParam1 = NewParam1;
UObject::ProcessEvent(Func, &Parms);
}
// Function AthenaLobbyPlayerPanelActions.AthenaLobbyPlayerPanelActions_C.RefreshAddFriendButton
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UAthenaLobbyPlayerPanelActions_C::RefreshAddFriendButton()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AthenaLobbyPlayerPanelActions_C", "RefreshAddFriendButton");
UObject::ProcessEvent(Func, nullptr);
}
}