mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
186 lines
6.9 KiB
C++
186 lines
6.9 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: AthenaDirectAquisitionStyleScreen
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#include "Basic.hpp"
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#include "AthenaDirectAquisitionStyleScreen_classes.hpp"
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#include "AthenaDirectAquisitionStyleScreen_parameters.hpp"
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namespace SDK
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{
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// Function AthenaDirectAquisitionStyleScreen.AthenaDirectAquisitionStyleScreen_C.ExecuteUbergraph_AthenaDirectAquisitionStyleScreen
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UAthenaDirectAquisitionStyleScreen_C::ExecuteUbergraph_AthenaDirectAquisitionStyleScreen(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaDirectAquisitionStyleScreen_C", "ExecuteUbergraph_AthenaDirectAquisitionStyleScreen");
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Params::AthenaDirectAquisitionStyleScreen_C_ExecuteUbergraph_AthenaDirectAquisitionStyleScreen Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function AthenaDirectAquisitionStyleScreen.AthenaDirectAquisitionStyleScreen_C.OnDeactivated
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// (Event, Protected, BlueprintEvent)
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void UAthenaDirectAquisitionStyleScreen_C::OnDeactivated()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaDirectAquisitionStyleScreen_C", "OnDeactivated");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function AthenaDirectAquisitionStyleScreen.AthenaDirectAquisitionStyleScreen_C.OnActivated
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// (Event, Protected, BlueprintEvent)
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void UAthenaDirectAquisitionStyleScreen_C::OnActivated()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaDirectAquisitionStyleScreen_C", "OnActivated");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function AthenaDirectAquisitionStyleScreen.AthenaDirectAquisitionStyleScreen_C.BndEvt__Picker_VariantSelector_K2Node_ComponentBoundEvent_0_OnVariantChangedEvent__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// struct FGameplayTag VariantChannel (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
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// struct FGameplayTag VariantTag (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
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// bool IsOwned (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UAthenaDirectAquisitionStyleScreen_C::BndEvt__Picker_VariantSelector_K2Node_ComponentBoundEvent_0_OnVariantChangedEvent__DelegateSignature(const struct FGameplayTag& VariantChannel, const struct FGameplayTag& VariantTag, bool IsOwned)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaDirectAquisitionStyleScreen_C", "BndEvt__Picker_VariantSelector_K2Node_ComponentBoundEvent_0_OnVariantChangedEvent__DelegateSignature");
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Params::AthenaDirectAquisitionStyleScreen_C_BndEvt__Picker_VariantSelector_K2Node_ComponentBoundEvent_0_OnVariantChangedEvent__DelegateSignature Parms{};
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Parms.VariantChannel = std::move(VariantChannel);
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Parms.VariantTag = std::move(VariantTag);
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Parms.IsOwned = IsOwned;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function AthenaDirectAquisitionStyleScreen.AthenaDirectAquisitionStyleScreen_C.OnOfferSet
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// (Event, Public, BlueprintEvent)
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void UAthenaDirectAquisitionStyleScreen_C::OnOfferSet()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaDirectAquisitionStyleScreen_C", "OnOfferSet");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function AthenaDirectAquisitionStyleScreen.AthenaDirectAquisitionStyleScreen_C.Construct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void UAthenaDirectAquisitionStyleScreen_C::Construct()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaDirectAquisitionStyleScreen_C", "Construct");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function AthenaDirectAquisitionStyleScreen.AthenaDirectAquisitionStyleScreen_C.HandleBack
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool bPassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UAthenaDirectAquisitionStyleScreen_C::HandleBack(bool* bPassThrough)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaDirectAquisitionStyleScreen_C", "HandleBack");
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Params::AthenaDirectAquisitionStyleScreen_C_HandleBack Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (bPassThrough != nullptr)
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*bPassThrough = Parms.bPassThrough;
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}
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// Function AthenaDirectAquisitionStyleScreen.AthenaDirectAquisitionStyleScreen_C.GetWidgetForFramingViewedItem
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// (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UWidget* UAthenaDirectAquisitionStyleScreen_C::GetWidgetForFramingViewedItem()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaDirectAquisitionStyleScreen_C", "GetWidgetForFramingViewedItem");
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Params::AthenaDirectAquisitionStyleScreen_C_GetWidgetForFramingViewedItem Parms{};
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UObject::ProcessEvent(Func, &Parms);
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return Parms.ReturnValue;
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}
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// Function AthenaDirectAquisitionStyleScreen.AthenaDirectAquisitionStyleScreen_C.UpdateFromVariant
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FGameplayTag VariantChannelTag (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
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// struct FGameplayTag VariantTag (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
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// bool IsOwned (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UAthenaDirectAquisitionStyleScreen_C::UpdateFromVariant(const struct FGameplayTag& VariantChannelTag, const struct FGameplayTag& VariantTag, bool IsOwned)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("AthenaDirectAquisitionStyleScreen_C", "UpdateFromVariant");
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Params::AthenaDirectAquisitionStyleScreen_C_UpdateFromVariant Parms{};
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Parms.VariantChannelTag = std::move(VariantChannelTag);
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Parms.VariantTag = std::move(VariantTag);
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Parms.IsOwned = IsOwned;
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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