mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: AnimNotify_FootStep
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#include "Basic.hpp"
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#include "Engine_classes.hpp"
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namespace SDK
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{
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// BlueprintGeneratedClass AnimNotify_FootStep.AnimNotify_FootStep_C
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// 0x0008 (0x0040 - 0x0038)
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class UAnimNotify_FootStep_C : public UAnimNotify
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{
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public:
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int32 FootIndex; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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public:
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bool Received_Notify(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation) const;
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public:
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static class UClass* StaticClass()
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{
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return StaticBPGeneratedClassImpl<"AnimNotify_FootStep_C">();
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}
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static class UAnimNotify_FootStep_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAnimNotify_FootStep_C>();
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}
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};
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static_assert(alignof(UAnimNotify_FootStep_C) == 0x000008, "Wrong alignment on UAnimNotify_FootStep_C");
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static_assert(sizeof(UAnimNotify_FootStep_C) == 0x000040, "Wrong size on UAnimNotify_FootStep_C");
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static_assert(offsetof(UAnimNotify_FootStep_C, FootIndex) == 0x000038, "Member 'UAnimNotify_FootStep_C::FootIndex' has a wrong offset!");
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}
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