Files
UnrealEvent/Aeon-740/SDK/AnimNotify_FootStep_classes.hpp
2024-10-18 01:01:36 +01:00

45 lines
1.2 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: AnimNotify_FootStep
#include "Basic.hpp"
#include "Engine_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass AnimNotify_FootStep.AnimNotify_FootStep_C
// 0x0008 (0x0040 - 0x0038)
class UAnimNotify_FootStep_C : public UAnimNotify
{
public:
int32 FootIndex; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
public:
bool Received_Notify(class USkeletalMeshComponent* MeshComp, class UAnimSequenceBase* Animation) const;
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"AnimNotify_FootStep_C">();
}
static class UAnimNotify_FootStep_C* GetDefaultObj()
{
return GetDefaultObjImpl<UAnimNotify_FootStep_C>();
}
};
static_assert(alignof(UAnimNotify_FootStep_C) == 0x000008, "Wrong alignment on UAnimNotify_FootStep_C");
static_assert(sizeof(UAnimNotify_FootStep_C) == 0x000040, "Wrong size on UAnimNotify_FootStep_C");
static_assert(offsetof(UAnimNotify_FootStep_C, FootIndex) == 0x000038, "Member 'UAnimNotify_FootStep_C::FootIndex' has a wrong offset!");
}