Files
UnrealEvent/Aeon-740/SDK/AOE_Commando_KeepOutExplosion_functions.cpp
2024-10-18 01:01:36 +01:00

117 lines
3.3 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: AOE_Commando_KeepOutExplosion
#include "Basic.hpp"
#include "AOE_Commando_KeepOutExplosion_classes.hpp"
#include "AOE_Commando_KeepOutExplosion_parameters.hpp"
namespace SDK
{
// Function AOE_Commando_KeepOutExplosion.AOE_Commando_KeepOutExplosion_C.ExecuteUbergraph_AOE_Commando_KeepOutExplosion
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void AAOE_Commando_KeepOutExplosion_C::ExecuteUbergraph_AOE_Commando_KeepOutExplosion(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AOE_Commando_KeepOutExplosion_C", "ExecuteUbergraph_AOE_Commando_KeepOutExplosion");
Params::AOE_Commando_KeepOutExplosion_C_ExecuteUbergraph_AOE_Commando_KeepOutExplosion Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function AOE_Commando_KeepOutExplosion.AOE_Commando_KeepOutExplosion_C.ReceiveBeginPlay
// (Event, Protected, BlueprintEvent)
void AAOE_Commando_KeepOutExplosion_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AOE_Commando_KeepOutExplosion_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function AOE_Commando_KeepOutExplosion.AOE_Commando_KeepOutExplosion_C.ReceiveDestroyed
// (Event, Public, BlueprintEvent)
void AAOE_Commando_KeepOutExplosion_C::ReceiveDestroyed()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AOE_Commando_KeepOutExplosion_C", "ReceiveDestroyed");
UObject::ProcessEvent(Func, nullptr);
}
// Function AOE_Commando_KeepOutExplosion.AOE_Commando_KeepOutExplosion_C.Send_Info
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// float Param_Radius (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void AAOE_Commando_KeepOutExplosion_C::Send_Info(float Param_Radius)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AOE_Commando_KeepOutExplosion_C", "Send_Info");
Params::AOE_Commando_KeepOutExplosion_C_Send_Info Parms{};
Parms.Param_Radius = Param_Radius;
UObject::ProcessEvent(Func, &Parms);
}
// Function AOE_Commando_KeepOutExplosion.AOE_Commando_KeepOutExplosion_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void AAOE_Commando_KeepOutExplosion_C::UserConstructionScript()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AOE_Commando_KeepOutExplosion_C", "UserConstructionScript");
UObject::ProcessEvent(Func, nullptr);
}
// Function AOE_Commando_KeepOutExplosion.AOE_Commando_KeepOutExplosion_C.OnRep_Radius
// (HasDefaults, BlueprintCallable, BlueprintEvent)
void AAOE_Commando_KeepOutExplosion_C::OnRep_Radius()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AOE_Commando_KeepOutExplosion_C", "OnRep_Radius");
UObject::ProcessEvent(Func, nullptr);
}
}