#include "FortFrontendLevelScriptActor.h" TSoftObjectPtr AFortFrontendLevelScriptActor::GetHeroLoadoutPreviewPedestalActor() const { return NULL; } AFortFrontendLevelScriptActor* AFortFrontendLevelScriptActor::GetFrontendLevelScript(UObject* WorldContextObject) { return NULL; } TSoftObjectPtr AFortFrontendLevelScriptActor::GetCommanderPreviewPedestalActor() const { return NULL; } AFortFrontendLevelScriptActor::AFortFrontendLevelScriptActor() { }