#pragma once #include "CoreMinimal.h" #include "RadialOptionData.h" #include "MapNoteOptionData.generated.h" USTRUCT(BlueprintType) struct FMapNoteOptionData : public FRadialOptionData { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FText MapNoteText; FORTNITEUI_API FMapNoteOptionData(); };