#include "TwoTeamScoreWidgetBase.h" void UTwoTeamScoreWidgetBase::UpdateAllUI() { } void UTwoTeamScoreWidgetBase::OnHandleSpectatingChanged(AFortPlayerStateZone* SpectatingTarget) { } void UTwoTeamScoreWidgetBase::OnGamePhaseChanged(EAthenaGamePhase GamePhase) { } void UTwoTeamScoreWidgetBase::OnCountdownTimerUpdate() { } UTwoTeamScoreWidgetBase::UTwoTeamScoreWidgetBase() { this->PercentageScoreToPlayCountdown = 0.00f; this->PercentageScoreToPlayFinalCountdown = 0.00f; this->ScoreCountdownSoundFrequency = 0.00f; this->LastViewedTeam = 0; }