#include "HUDLayoutToolVisibilityWidget.h" void UHUDLayoutToolVisibilityWidget::OnWidgetSelected(UHUDLayoutToolPlacementWidget* NewlySelectedWidget) { } void UHUDLayoutToolVisibilityWidget::OnEditClicked() { } void UHUDLayoutToolVisibilityWidget::OnCreativeClicked() { } void UHUDLayoutToolVisibilityWidget::OnCombatClicked() { } void UHUDLayoutToolVisibilityWidget::OnBuildClicked() { } void UHUDLayoutToolVisibilityWidget::GetVisibilities(EBacchusHUDStateType& CombatVisibility, EBacchusHUDStateType& BuildVisibility, EBacchusHUDStateType& EditVisibility, EBacchusHUDStateType& CreativeVisibility) const { } UHUDLayoutToolVisibilityWidget::UHUDLayoutToolVisibilityWidget() { this->CombatVisibilityButton = NULL; this->BuildVisibilityButton = NULL; this->EditVisibilityButton = NULL; this->CreativeVisibilityButton = NULL; }