#include "HUDLayoutToolPanZoomWidget.h" void UHUDLayoutToolPanZoomWidget::StopOffsetLerp() { } void UHUDLayoutToolPanZoomWidget::StartOffsetLerp(FVector2D NewTargetOffset) { } void UHUDLayoutToolPanZoomWidget::Recenter() { } UHUDLayoutToolPanZoomWidget::UHUDLayoutToolPanZoomWidget() { this->LerpSpeed = 1200.00f; this->RecenterRadius = 10.00f; }