#include "FortUIDataConfigurationContext.h" bool UFortUIDataConfigurationContext::UseSpecificPinataWeapon() const { return false; } bool UFortUIDataConfigurationContext::IsQuestVOEnabled() const { return false; } bool UFortUIDataConfigurationContext::IsLimitedToES2Features() const { return false; } bool UFortUIDataConfigurationContext::IsChatEnabled() const { return false; } TArray UFortUIDataConfigurationContext::GetItemTypesToUseVaultCamera() const { return TArray(); } FPostProcessSettings UFortUIDataConfigurationContext::GetFrontEndFFSettings() const { return FPostProcessSettings{}; } bool UFortUIDataConfigurationContext::AreSocialFeaturesEnabled() const { return false; } bool UFortUIDataConfigurationContext::ArePartyFeaturesEnabled() const { return false; } UFortUIDataConfigurationContext::UFortUIDataConfigurationContext() { }