#include "FortTouchLookStick.h" void UFortTouchLookStick::SetTouchStickPositionLocal(FVector2D TouchPosition) { } void UFortTouchLookStick::SetTouchStickPositionAbsolute(FVector2D TouchPosition) { } void UFortTouchLookStick::SetSize(float NewSize) { } void UFortTouchLookStick::SetFiringState_Implementation(bool IsFiring) { } void UFortTouchLookStick::OnFireFromIndexStopped(const int32 StopFireIndex) { } bool UFortTouchLookStick::IsFireButtonUnderTouch_Implementation(FVector2D TouchPosition) const { return false; } float UFortTouchLookStick::GetSize() const { return 0.0f; } bool UFortTouchLookStick::GetShowAllTimeTime() const { return false; } UFortTouchLookStick::UFortTouchLookStick() { this->MainSizeBox = NULL; }