#include "FortStatsOverviewDetailsBase.h" void UFortStatsOverviewDetailsBase::RequestStatsUpdate() { } void UFortStatsOverviewDetailsBase::ListenForChanges(bool bListen) { } FUniqueNetIdRepl UFortStatsOverviewDetailsBase::GetLocalPlayerId() const { return FUniqueNetIdRepl{}; } UFortStatsOverviewDetailsBase::UFortStatsOverviewDetailsBase() { this->DetailedStats = NULL; }