#include "FortSquadSelectionMenu.h" void UFortSquadSelectionMenu::HandleMemberEntryClicked(UCommonButton* MemberEntryButton, int32 EntryIdx) { } void UFortSquadSelectionMenu::HandleExitAction(bool& bPassThrough) { } UFortSquadSelectionMenu::UFortSquadSelectionMenu() { this->ButtonGroup = NULL; this->TeamEntryBox_Squads = NULL; this->Button_ConfirmMove = NULL; this->Button_CancelMove = NULL; this->RichText_ActionPrompt = NULL; this->Button_ChangeParticipation = NULL; this->Switcher_Buttons = NULL; this->Mobile_Overlay = NULL; }