#include "FortSocialSettingToggle.h" void UFortSocialSettingToggle::HandleRotated(int32 SelectedIndex) { } UFortSocialSettingToggle::UFortSocialSettingToggle() : UUserWidget(FObjectInitializer::Get()) { this->Rotator_Text = NULL; this->Text_ParamName = NULL; this->Button_Left = NULL; this->Button_Right = NULL; }