#include "FortRotatingItemTileButton.h" void UFortRotatingItemTileButton::StopRotating() { } void UFortRotatingItemTileButton::StartRotating() { } void UFortRotatingItemTileButton::SetTimeBeweenRotations(float InTimeBetweenRotations) { } void UFortRotatingItemTileButton::SetNeedsItemRotateAnimation(bool InNeedsItemRotationAnimation) { } void UFortRotatingItemTileButton::RotateToNextItem() { } UFortRotatingItemTileButton::UFortRotatingItemTileButton() { this->TimeBetweenRotations = 1.00f; this->bNeedsItemRotateAnimation = false; }