#include "FortRewardConversationWidget.h" bool UFortRewardConversationWidget::IsValidConversation(const UFortConversation* Conversation) { return false; } void UFortRewardConversationWidget::GetDataFromSentence(const FFortConversationSentence& Sentence, FText& Text, UTexture2D*& TalkingHeadTexture) { } UFortRewardConversationWidget::UFortRewardConversationWidget() { }