#include "FortQuickBarSlotBase.h" void UFortQuickBarSlotBase::UpdateKeyBindingVisibility() { } void UFortQuickBarSlotBase::UpdateKeyBindingText() { } void UFortQuickBarSlotBase::UpdateItemCardsVisibility() { } void UFortQuickBarSlotBase::SetTopComboSwitcherVisibility(ESlateVisibility InVisibility) { } void UFortQuickBarSlotBase::SetQuickbarTypeRuntime(EFortQuickBars NewQuickBarType, bool bRefresh) { } void UFortQuickBarSlotBase::SetQuickbarIndexRuntime(int32 Index, bool bRefresh) { } void UFortQuickBarSlotBase::SetBottomComboSwitcherVisibility(ESlateVisibility InVisibility) { } void UFortQuickBarSlotBase::Resize(EFortItemCardSize CardSize) { } void UFortQuickBarSlotBase::RefreshItemIfSlotChanged(EFortQuickBars InQuickBar, const TArray& InSlot) { } void UFortQuickBarSlotBase::RefreshItem() { } FName UFortQuickBarSlotBase::GetKeyBindingActionKeyboard() { return NAME_None; } FName UFortQuickBarSlotBase::GetKeyBindingActionGamepad() { return NAME_None; } FName UFortQuickBarSlotBase::GetKeyBindingAction() { return NAME_None; } UFortQuickBarSlotBase::UFortQuickBarSlotBase() { this->SwitcherTopComboSwitcher = NULL; this->SwitcherBottomComboSwitcher = NULL; this->KeybindTop = NULL; this->KeybindBottom = NULL; this->KeybindBottomCombo1 = NULL; this->KeybindBottomCombo2 = NULL; this->KeybindTopComboArrow1 = NULL; this->KeybindTopComboArrow2 = NULL; this->KeybindBottomComboArrow1 = NULL; this->KeybindBottomComboArrow2 = NULL; this->BottomHoldText = NULL; this->TopLeftArrowImage = NULL; this->TopLeftArrowImage2 = NULL; this->TopRightArrowImage = NULL; this->TopRightArrowImage2 = NULL; this->BottomLeftArrowImage = NULL; this->BottomLeftArrowImage2 = NULL; this->BottomRightArrowImage = NULL; this->BottomRightArrowImage2 = NULL; this->EmptyImage = NULL; this->ItemCardMaximized = NULL; this->ItemCardMinimized = NULL; this->QuickbarSlotCooldown = NULL; this->SlotInteraction = NULL; this->NativeCell = NULL; this->SlotIndex = 0; this->QuickBarType = EFortQuickBars::Primary; this->bShowBottomArrows = false; this->bShowTopArrows = false; this->bHideKeybindsWhenAbilityUnavailable = false; this->bShouldCollapseItemWidgetBorder = false; this->DoNotPlaySelectionAnimation = false; this->bIsAthenaQuickBar = false; this->bKeybindsHidden = false; this->ItemCardSize = EFortItemCardSize::S; this->Item = NULL; this->InputData = NULL; }