#include "FortMissionTrackerList.h" void UFortMissionTrackerList::UpdateVisibility() { } void UFortMissionTrackerList::HandleSizeEstimateChanged(UObject* ChangedElement) { } void UFortMissionTrackerList::HandleMissionsUpdated() { } UFortMissionTrackerList::UFortMissionTrackerList() { this->MissionEntryClass = NULL; this->bConfigureAsHUD = true; this->MissionsListBox = NULL; }