#include "FortLlamaStoreBase.h" void UFortLlamaStoreBase::SetupFocus() { } void UFortLlamaStoreBase::OnStoreStateChanged(EFortStoreState NewStoreState) { } void UFortLlamaStoreBase::OnStorePurchaseCompleted() { } UFortLlamaStoreBase::UFortLlamaStoreBase() { this->OfferEntryBox = NULL; this->OfferButtonGroup = NULL; this->OfferDetails = NULL; this->StoreData = NULL; this->Button_UnopenedLlamas = NULL; this->ProgressModal = NULL; this->PendingPurchaseOffer = NULL; this->StoreOpeningCardPack = NULL; this->bHideSoldOffers = false; }