#include "FortLevelIndicator.h" void UFortLevelIndicator::SetShouldShowMaximumLevel(bool InShouldShowMaximumLevel) { } void UFortLevelIndicator::SetItemToRepresent(UFortItem* NewItemToRepresent) { } void UFortLevelIndicator::SetItemForComparison(UFortItem* NewItemForComparison) { } void UFortLevelIndicator::HandleItemToRepresentChanged(bool bItemChanged, bool bAmmoChanged, bool bIngredientsChanged) { } void UFortLevelIndicator::HandleItemForComparisonChanged(bool bItemChanged, bool bAmmoChanged, bool bIngredientsChanged) { } UFortLevelIndicator::UFortLevelIndicator() { this->ShouldShowLabel = false; this->TextStyle = NULL; this->ShouldShowMaximumLevel = false; this->CurrentLevel = 0; this->MaximumLevel = 0; this->IsComparingLevels = false; this->ComparisonResultIndicatorSize = EFortBrushSize::VeryVerySmall; this->CurrentLevelForComparison = 0; this->MaximumLevelForComparison = 0; this->LabelTextBlock = NULL; this->CurrentLevelNumericTextBlock = NULL; this->DivisionOperatorTextBlock = NULL; this->MaximumLevelNumericTextBlock = NULL; }