#include "FortItemManagementInventoryPanel.h" void UFortItemManagementInventoryPanel::UpdateSchematicTiles() { } void UFortItemManagementInventoryPanel::ToggleTileSize() { } void UFortItemManagementInventoryPanel::TogglePrioritizeFavorites() { } void UFortItemManagementInventoryPanel::SwitchPanelFocus() { } void UFortItemManagementInventoryPanel::SetSortType(EInventoryContentSortType SortType) { } void UFortItemManagementInventoryPanel::SetFilter(const FName FilterName) { } void UFortItemManagementInventoryPanel::RequestFocusEquipSlots() { } void UFortItemManagementInventoryPanel::RefreshCraftingSort() { } void UFortItemManagementInventoryPanel::MarkAllItemsAsSeen() { } bool UFortItemManagementInventoryPanel::IsSwitchPanelAvailable() const { return false; } void UFortItemManagementInventoryPanel::HandleInventoryUpdatedEvent() { } void UFortItemManagementInventoryPanel::HandleFilterTabSelected(FName TabNameID) { } void UFortItemManagementInventoryPanel::HandleFilterTabButtonCreated(FName TabNameID, UCommonButton* TabButton) { } void UFortItemManagementInventoryPanel::HandleCustomInventoryFilterChanged() { } void UFortItemManagementInventoryPanel::HandleCursorModeChanged(bool bCursorModeEnabled, FName ActionName, UUserWidget* CursorModeContentWidget) { } void UFortItemManagementInventoryPanel::HandleCraftItemStarted() { } TArray UFortItemManagementInventoryPanel::GetUpgradeItemDefinitionsForCurrentInventory() const { return TArray(); } TArray UFortItemManagementInventoryPanel::GetSupportedSortTypesForCurrentInventory() const { return TArray(); } bool UFortItemManagementInventoryPanel::GetShouldPrioritizeFavorites() { return false; } FText UFortItemManagementInventoryPanel::GetQualifiedFilterDisplayName() const { return FText::GetEmpty(); } void UFortItemManagementInventoryPanel::CycleSortType() { } bool UFortItemManagementInventoryPanel::CanDragItems() const { return false; } void UFortItemManagementInventoryPanel::AdvanceSelection() { } void UFortItemManagementInventoryPanel::AddItemStackToMulch(UFortItem* Item, int32 Count) { } UFortItemManagementInventoryPanel::UFortItemManagementInventoryPanel() { this->CurrentSortType = EInventoryContentSortType::ByRating; this->FilterTabButtonType = NULL; this->FilterTabButtonStyle = NULL; this->FilterTabList = NULL; this->TileViewLoadGuard = NULL; this->TileView = NULL; this->CraftingPanel = NULL; this->CraftingTileViewLoadGuard = NULL; this->CraftingTileView = NULL; this->StoragePanel = NULL; this->StorageTileViewLoadGuard = NULL; this->StorageTileView = NULL; this->MulchRestrictionReasonText = NULL; this->SmallTileSize = EFortItemCardSize::S; this->LargeTileSize = EFortItemCardSize::M; this->bCanDragItems = false; this->InventoryContext = NULL; }