#include "FortItemCooldownWidget.h" void UFortItemCooldownWidget::TryStartUpdateCooldown_BP() { } void UFortItemCooldownWidget::SetItem(const UFortWorldItem* InWorldItem) { } void UFortItemCooldownWidget::OnWorldItemDestroyed() { } UFortItemCooldownWidget::UFortItemCooldownWidget() { this->CooldownText = NULL; this->CooldownImage = NULL; this->CooldownChargingImage = NULL; this->CooldownPercentageMID = NULL; }