#include "FortHeroLoadoutSwitcherBase.h" void UFortHeroLoadoutSwitcherBase::Update(const UFortCampaignHeroLoadoutItem* HeroLoadout) { } UFortHeroLoadoutSwitcherBase::UFortHeroLoadoutSwitcherBase() { this->HBox_LoadoutPagingContainer = NULL; this->HeroLoadoutCommanderDetailsHostPanel = NULL; this->HeroAbilitiesAndGadgets = NULL; this->TextBlock_LoadoutDisplayName = NULL; this->Button_PageLeft = NULL; this->Button_PageRight = NULL; }